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Searched refs:viewportid (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_shader_state.c425 uint32_t viewportid = 0; in nv50_fp_linkage_validate() local
489 viewportid = m; in nv50_fp_linkage_validate()
501 if (vp->gp.has_viewport && !viewportid) { in nv50_fp_linkage_validate()
502 viewportid = m; in nv50_fp_linkage_validate()
503 map[m++] = vp->gp.viewportid; in nv50_fp_linkage_validate()
568 PUSH_DATA (push, viewportid); in nv50_fp_linkage_validate()
Dnv50_program.h101 ubyte viewportid; /* hw value of viewport index output */ member
Dnv50_program.c112 prog->gp.viewportid = n; in nv50_vertprog_assign_slots()