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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #ifndef SVGA_TEXTURE_H
27 #define SVGA_TEXTURE_H
28 
29 
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_transfer.h"
35 #include "svga_screen_cache.h"
36 
37 struct pipe_context;
38 struct pipe_screen;
39 struct svga_context;
40 struct svga_winsys_surface;
41 enum SVGA3dSurfaceFormat;
42 
43 
44 #define SVGA_MAX_TEXTURE_LEVELS 16
45 
46 
47 extern struct u_resource_vtbl svga_texture_vtbl;
48 
49 
50 struct svga_texture
51 {
52    struct u_resource b;
53 
54    ushort *defined;
55 
56    struct svga_sampler_view *cached_view;
57 
58    unsigned view_age[SVGA_MAX_TEXTURE_LEVELS];
59    unsigned age;
60 
61    boolean views_modified;
62 
63    /**
64     * Creation key for the host surface handle.
65     *
66     * This structure describes all the host surface characteristics so that it
67     * can be looked up in cache, since creating a host surface is often a slow
68     * operation.
69     */
70    struct svga_host_surface_cache_key key;
71 
72    /**
73     * Handle for the host side surface.
74     *
75     * This handle is owned by this texture. Views should hold on to a reference
76     * to this texture and never destroy this handle directly.
77     */
78    struct svga_winsys_surface *handle;
79 
80    /**
81     * Whether the host side surface is validated, either through the
82     * InvalidateGBSurface command or after the surface is updated
83     * or rendered to.
84     */
85    boolean validated;
86 
87    /**
88     * Whether the host side surface is imported and not created by this
89     * driver.
90     */
91    boolean imported;
92 
93    /**
94     * Whether texture upload buffer can be used on this texture
95     */
96    boolean can_use_upload;
97 
98    unsigned size;  /**< Approximate size in bytes */
99 
100    /** array indexed by cube face or 3D/array slice, one bit per mipmap level */
101    ushort *rendered_to;
102 
103    /** array indexed by cube face or 3D/array slice, one bit per mipmap level.
104     *  Set if the level is marked as dirty.
105     */
106    ushort *dirty;
107 };
108 
109 
110 
111 /* Note this is only used for texture (not buffer) transfers:
112  */
113 struct svga_transfer
114 {
115    struct pipe_transfer base;
116 
117    unsigned slice;  /**< array slice or cube face */
118 
119    struct svga_winsys_buffer *hwbuf;
120 
121    /* Height of the hardware buffer in pixel blocks */
122    unsigned hw_nblocksy;
123 
124    /* Temporary malloc buffer when we can't allocate a hardware buffer
125     * big enough */
126    void *swbuf;
127 
128    /* True if guest backed surface is supported and we can directly map
129     * to the surface for this transfer.
130     */
131    boolean use_direct_map;
132 
133    struct {
134       struct pipe_resource *buf;  /* points to the upload buffer if this
135                                    * transfer is done via the upload buffer
136                                    * instead of directly mapping to the
137                                    * resource's surface.
138                                    */
139       void *map;
140       unsigned offset;
141       SVGA3dBox box;
142       unsigned nlayers;
143    } upload;
144 };
145 
146 
147 static inline struct svga_texture *
svga_texture(struct pipe_resource * resource)148 svga_texture(struct pipe_resource *resource)
149 {
150    struct svga_texture *tex = (struct svga_texture *)resource;
151    assert(tex == NULL || tex->b.vtbl == &svga_texture_vtbl);
152    return tex;
153 }
154 
155 
156 static inline struct svga_transfer *
svga_transfer(struct pipe_transfer * transfer)157 svga_transfer(struct pipe_transfer *transfer)
158 {
159    assert(transfer);
160    return (struct svga_transfer *)transfer;
161 }
162 
163 
164 /**
165  * Increment the age of a view into a texture
166  * This is used to track updates to textures when we draw into
167  * them via a surface.
168  */
169 static inline void
svga_age_texture_view(struct svga_texture * tex,unsigned level)170 svga_age_texture_view(struct svga_texture *tex, unsigned level)
171 {
172    assert(level < ARRAY_SIZE(tex->view_age));
173    tex->view_age[level] = ++(tex->age);
174 }
175 
176 
177 /** For debugging, check that face and level are legal */
178 static inline void
check_face_level(const struct svga_texture * tex,unsigned face,unsigned level)179 check_face_level(const struct svga_texture *tex,
180                  unsigned face, unsigned level)
181 {
182    if (tex->b.b.target == PIPE_TEXTURE_CUBE) {
183       assert(face < 6);
184    }
185    else if (tex->b.b.target == PIPE_TEXTURE_3D) {
186       assert(face < tex->b.b.depth0);
187    }
188    else {
189       assert(face < tex->b.b.array_size);
190    }
191 
192    assert(level < 8 * sizeof(tex->rendered_to[0]));
193 }
194 
195 
196 /**
197  * Mark the given texture face/level as being defined.
198  */
199 static inline void
svga_define_texture_level(struct svga_texture * tex,unsigned face,unsigned level)200 svga_define_texture_level(struct svga_texture *tex,
201                           unsigned face,unsigned level)
202 {
203    check_face_level(tex, face, level);
204    tex->defined[face] |= 1 << level;
205    tex->validated = TRUE;
206 }
207 
208 
209 static inline bool
svga_is_texture_level_defined(const struct svga_texture * tex,unsigned face,unsigned level)210 svga_is_texture_level_defined(const struct svga_texture *tex,
211                               unsigned face, unsigned level)
212 {
213    check_face_level(tex, face, level);
214    return (tex->defined[face] & (1 << level)) != 0;
215 }
216 
217 
218 static inline void
svga_set_texture_rendered_to(struct svga_texture * tex,unsigned face,unsigned level)219 svga_set_texture_rendered_to(struct svga_texture *tex,
220                              unsigned face, unsigned level)
221 {
222    check_face_level(tex, face, level);
223    tex->rendered_to[face] |= 1 << level;
224    tex->validated = TRUE;
225 }
226 
227 
228 static inline void
svga_clear_texture_rendered_to(struct svga_texture * tex,unsigned face,unsigned level)229 svga_clear_texture_rendered_to(struct svga_texture *tex,
230                                unsigned face, unsigned level)
231 {
232    check_face_level(tex, face, level);
233    tex->rendered_to[face] &= ~(1 << level);
234 }
235 
236 
237 static inline boolean
svga_was_texture_rendered_to(const struct svga_texture * tex,unsigned face,unsigned level)238 svga_was_texture_rendered_to(const struct svga_texture *tex,
239                              unsigned face, unsigned level)
240 {
241    check_face_level(tex, face, level);
242    return !!(tex->rendered_to[face] & (1 << level));
243 }
244 
245 static inline void
svga_set_texture_dirty(struct svga_texture * tex,unsigned face,unsigned level)246 svga_set_texture_dirty(struct svga_texture *tex,
247                        unsigned face, unsigned level)
248 {
249    check_face_level(tex, face, level);
250    tex->dirty[face] |= 1 << level;
251 }
252 
253 static inline void
svga_clear_texture_dirty(struct svga_texture * tex)254 svga_clear_texture_dirty(struct svga_texture *tex)
255 {
256    unsigned i;
257    for (i = 0; i < tex->b.b.depth0 * tex->b.b.array_size; i++) {
258       tex->dirty[i] = 0;
259    }
260 }
261 
262 static inline boolean
svga_is_texture_dirty(const struct svga_texture * tex,unsigned face,unsigned level)263 svga_is_texture_dirty(const struct svga_texture *tex,
264                       unsigned face, unsigned level)
265 {
266    check_face_level(tex, face, level);
267    return !!(tex->dirty[face] & (1 << level));
268 }
269 
270 struct pipe_resource *
271 svga_texture_create(struct pipe_screen *screen,
272                     const struct pipe_resource *template);
273 
274 struct pipe_resource *
275 svga_texture_from_handle(struct pipe_screen * screen,
276 			const struct pipe_resource *template,
277 			struct winsys_handle *whandle);
278 
279 boolean
280 svga_texture_generate_mipmap(struct pipe_context *pipe,
281                              struct pipe_resource *pt,
282                              enum pipe_format format,
283                              unsigned base_level,
284                              unsigned last_level,
285                              unsigned first_layer,
286                              unsigned last_layer);
287 
288 boolean
289 svga_texture_transfer_map_upload_create(struct svga_context *svga);
290 
291 void
292 svga_texture_transfer_map_upload_destroy(struct svga_context *svga);
293 
294 boolean
295 svga_texture_transfer_map_can_upload(const struct svga_screen *svgascreen,
296                                      const struct pipe_resource *pt);
297 
298 void *
299 svga_texture_transfer_map_upload(struct svga_context *svga,
300                                  struct svga_transfer *st);
301 
302 void
303 svga_texture_transfer_unmap_upload(struct svga_context *svga,
304                                    struct svga_transfer *st);
305 
306 #endif /* SVGA_TEXTURE_H */
307