Searched refs:visualRun (Results 1 – 5 of 5) sorted by relevance
249 const ParagraphLayout::VisualRun *visualRun = line->getVisualRun(run); in draw() local250 le_int32 glyphCount = visualRun->getGlyphCount(); in draw()251 const LEFontInstance *font = visualRun->getFont(); in draw()252 const LEGlyphID *glyphs = visualRun->getGlyphs(); in draw()253 const float *positions = visualRun->getPositions(); in draw()
341 const pl_visualRun *visualRun = pl_getLineVisualRun(line, run); in pf_draw() local342 le_int32 glyphCount = pl_getVisualRunGlyphCount(visualRun); in pf_draw()343 const le_font *font = pl_getVisualRunFont(visualRun); in pf_draw()344 const LEGlyphID *glyphs = pl_getVisualRunGlyphs(visualRun); in pf_draw()345 const float *positions = pl_getVisualRunPositions(visualRun); in pf_draw()
669 const pl_visualRun *visualRun = pl_getLineVisualRun(line, run); in GlyphToCharTest() local670 const le_int32 glyphCount = pl_getVisualRunGlyphCount(visualRun); in GlyphToCharTest()671 const le_int32 *glyphToCharMap = pl_getVisualRunGlyphToCharMap(visualRun); in GlyphToCharTest()673 if (pl_getVisualRunDirection(visualRun) == UBIDI_RTL) { in GlyphToCharTest()
899 const ParagraphLayout::VisualRun *visualRun = line->getVisualRun(run); in GlyphToCharTest() local900 le_int32 glyphCount = visualRun->getGlyphCount(); in GlyphToCharTest()901 const le_int32 *glyphToCharMap = visualRun->getGlyphToCharMap(); in GlyphToCharTest()903 if (visualRun->getDirection() == UBIDI_RTL) { in GlyphToCharTest()
1014 le_int32 dirRunCount, visualRun; in computeVisualRuns() local1030 for (visualRun = 0; visualRun < dirRunCount; visualRun += 1) { in computeVisualRuns()1032 … UBiDiDirection runDirection = ubidi_getVisualRun(fLineBidi, visualRun, &relStart, &runLength); in computeVisualRuns()