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1 /*
2  * Copyright 2010 Red Hat Inc.
3  *           2010 Jerome Glisse
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors: Dave Airlie <airlied@redhat.com>
25  *          Jerome Glisse <jglisse@redhat.com>
26  */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30 
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39 
r600_init_command_buffer(struct r600_command_buffer * cb,unsigned num_dw)40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 	assert(!cb->buf);
43 	cb->buf = CALLOC(1, 4 * num_dw);
44 	cb->max_num_dw = num_dw;
45 }
46 
r600_release_command_buffer(struct r600_command_buffer * cb)47 void r600_release_command_buffer(struct r600_command_buffer *cb)
48 {
49 	FREE(cb->buf);
50 }
51 
r600_add_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id)52 void r600_add_atom(struct r600_context *rctx,
53 		   struct r600_atom *atom,
54 		   unsigned id)
55 {
56 	assert(id < R600_NUM_ATOMS);
57 	assert(rctx->atoms[id] == NULL);
58 	rctx->atoms[id] = atom;
59 	atom->id = id;
60 }
61 
r600_init_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id,void (* emit)(struct r600_context * ctx,struct r600_atom * state),unsigned num_dw)62 void r600_init_atom(struct r600_context *rctx,
63 		    struct r600_atom *atom,
64 		    unsigned id,
65 		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
66 		    unsigned num_dw)
67 {
68 	atom->emit = (void*)emit;
69 	atom->num_dw = num_dw;
70 	r600_add_atom(rctx, atom, id);
71 }
72 
r600_emit_cso_state(struct r600_context * rctx,struct r600_atom * atom)73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
74 {
75 	r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
76 }
77 
r600_emit_alphatest_state(struct r600_context * rctx,struct r600_atom * atom)78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
79 {
80 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
81 	struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
82 	unsigned alpha_ref = a->sx_alpha_ref;
83 
84 	if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
85 		alpha_ref &= ~0x1FFF;
86 	}
87 
88 	radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
89 			       a->sx_alpha_test_control |
90 			       S_028410_ALPHA_TEST_BYPASS(a->bypass));
91 	radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
92 }
93 
r600_texture_barrier(struct pipe_context * ctx,unsigned flags)94 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
95 {
96 	struct r600_context *rctx = (struct r600_context *)ctx;
97 
98 	rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
99 		       R600_CONTEXT_FLUSH_AND_INV_CB |
100 		       R600_CONTEXT_FLUSH_AND_INV |
101 		       R600_CONTEXT_WAIT_3D_IDLE;
102 }
103 
r600_conv_pipe_prim(unsigned prim)104 static unsigned r600_conv_pipe_prim(unsigned prim)
105 {
106 	static const unsigned prim_conv[] = {
107 		[PIPE_PRIM_POINTS]			= V_008958_DI_PT_POINTLIST,
108 		[PIPE_PRIM_LINES]			= V_008958_DI_PT_LINELIST,
109 		[PIPE_PRIM_LINE_LOOP]			= V_008958_DI_PT_LINELOOP,
110 		[PIPE_PRIM_LINE_STRIP]			= V_008958_DI_PT_LINESTRIP,
111 		[PIPE_PRIM_TRIANGLES]			= V_008958_DI_PT_TRILIST,
112 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_008958_DI_PT_TRISTRIP,
113 		[PIPE_PRIM_TRIANGLE_FAN]		= V_008958_DI_PT_TRIFAN,
114 		[PIPE_PRIM_QUADS]			= V_008958_DI_PT_QUADLIST,
115 		[PIPE_PRIM_QUAD_STRIP]			= V_008958_DI_PT_QUADSTRIP,
116 		[PIPE_PRIM_POLYGON]			= V_008958_DI_PT_POLYGON,
117 		[PIPE_PRIM_LINES_ADJACENCY]		= V_008958_DI_PT_LINELIST_ADJ,
118 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_008958_DI_PT_LINESTRIP_ADJ,
119 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_008958_DI_PT_TRILIST_ADJ,
120 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_008958_DI_PT_TRISTRIP_ADJ,
121 		[PIPE_PRIM_PATCHES]                     = V_008958_DI_PT_PATCH,
122 		[R600_PRIM_RECTANGLE_LIST]		= V_008958_DI_PT_RECTLIST
123 	};
124 	assert(prim < ARRAY_SIZE(prim_conv));
125 	return prim_conv[prim];
126 }
127 
r600_conv_prim_to_gs_out(unsigned mode)128 unsigned r600_conv_prim_to_gs_out(unsigned mode)
129 {
130 	static const int prim_conv[] = {
131 		[PIPE_PRIM_POINTS]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
132 		[PIPE_PRIM_LINES]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
133 		[PIPE_PRIM_LINE_LOOP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
134 		[PIPE_PRIM_LINE_STRIP]			= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
135 		[PIPE_PRIM_TRIANGLES]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
136 		[PIPE_PRIM_TRIANGLE_STRIP]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
137 		[PIPE_PRIM_TRIANGLE_FAN]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
138 		[PIPE_PRIM_QUADS]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
139 		[PIPE_PRIM_QUAD_STRIP]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
140 		[PIPE_PRIM_POLYGON]			= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
141 		[PIPE_PRIM_LINES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
142 		[PIPE_PRIM_LINE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_LINESTRIP,
143 		[PIPE_PRIM_TRIANGLES_ADJACENCY]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
144 		[PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY]	= V_028A6C_OUTPRIM_TYPE_TRISTRIP,
145 		[PIPE_PRIM_PATCHES]			= V_028A6C_OUTPRIM_TYPE_POINTLIST,
146 		[R600_PRIM_RECTANGLE_LIST]		= V_028A6C_OUTPRIM_TYPE_TRISTRIP
147 	};
148 	assert(mode < ARRAY_SIZE(prim_conv));
149 
150 	return prim_conv[mode];
151 }
152 
153 /* common state between evergreen and r600 */
154 
r600_bind_blend_state_internal(struct r600_context * rctx,struct r600_blend_state * blend,bool blend_disable)155 static void r600_bind_blend_state_internal(struct r600_context *rctx,
156 		struct r600_blend_state *blend, bool blend_disable)
157 {
158 	unsigned color_control;
159 	bool update_cb = false;
160 
161 	rctx->alpha_to_one = blend->alpha_to_one;
162 	rctx->dual_src_blend = blend->dual_src_blend;
163 
164 	if (!blend_disable) {
165 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
166 		color_control = blend->cb_color_control;
167 	} else {
168 		/* Blending is disabled. */
169 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
170 		color_control = blend->cb_color_control_no_blend;
171 	}
172 
173 	/* Update derived states. */
174 	if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
175 		rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
176 		update_cb = true;
177 	}
178 	if (rctx->b.chip_class <= R700 &&
179 	    rctx->cb_misc_state.cb_color_control != color_control) {
180 		rctx->cb_misc_state.cb_color_control = color_control;
181 		update_cb = true;
182 	}
183 	if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
184 		rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
185 		update_cb = true;
186 	}
187 	if (update_cb) {
188 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
189 	}
190 }
191 
r600_bind_blend_state(struct pipe_context * ctx,void * state)192 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
193 {
194 	struct r600_context *rctx = (struct r600_context *)ctx;
195 	struct r600_blend_state *blend = (struct r600_blend_state *)state;
196 
197 	if (!blend) {
198 		r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
199 		return;
200 	}
201 
202 	r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
203 }
204 
r600_set_blend_color(struct pipe_context * ctx,const struct pipe_blend_color * state)205 static void r600_set_blend_color(struct pipe_context *ctx,
206 				 const struct pipe_blend_color *state)
207 {
208 	struct r600_context *rctx = (struct r600_context *)ctx;
209 
210 	rctx->blend_color.state = *state;
211 	r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
212 }
213 
r600_emit_blend_color(struct r600_context * rctx,struct r600_atom * atom)214 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
215 {
216 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
217 	struct pipe_blend_color *state = &rctx->blend_color.state;
218 
219 	radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
220 	radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
221 	radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
222 	radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
223 	radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
224 }
225 
r600_emit_vgt_state(struct r600_context * rctx,struct r600_atom * atom)226 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
227 {
228 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
229 	struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
230 
231 	radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
232 	radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
233 	radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
234 	radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
235 	if (a->last_draw_was_indirect) {
236 		a->last_draw_was_indirect = false;
237 		radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
238 	}
239 }
240 
r600_set_clip_state(struct pipe_context * ctx,const struct pipe_clip_state * state)241 static void r600_set_clip_state(struct pipe_context *ctx,
242 				const struct pipe_clip_state *state)
243 {
244 	struct r600_context *rctx = (struct r600_context *)ctx;
245 
246 	rctx->clip_state.state = *state;
247 	r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
248 	rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
249 }
250 
r600_set_stencil_ref(struct pipe_context * ctx,const struct r600_stencil_ref * state)251 static void r600_set_stencil_ref(struct pipe_context *ctx,
252 				 const struct r600_stencil_ref *state)
253 {
254 	struct r600_context *rctx = (struct r600_context *)ctx;
255 
256 	rctx->stencil_ref.state = *state;
257 	r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
258 }
259 
r600_emit_stencil_ref(struct r600_context * rctx,struct r600_atom * atom)260 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
261 {
262 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
263 	struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
264 
265 	radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
266 	radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
267 			 S_028430_STENCILREF(a->state.ref_value[0]) |
268 			 S_028430_STENCILMASK(a->state.valuemask[0]) |
269 			 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
270 	radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
271 			 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
272 			 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
273 			 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
274 }
275 
r600_set_pipe_stencil_ref(struct pipe_context * ctx,const struct pipe_stencil_ref * state)276 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
277 				      const struct pipe_stencil_ref *state)
278 {
279 	struct r600_context *rctx = (struct r600_context *)ctx;
280 	struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
281 	struct r600_stencil_ref ref;
282 
283 	rctx->stencil_ref.pipe_state = *state;
284 
285 	if (!dsa)
286 		return;
287 
288 	ref.ref_value[0] = state->ref_value[0];
289 	ref.ref_value[1] = state->ref_value[1];
290 	ref.valuemask[0] = dsa->valuemask[0];
291 	ref.valuemask[1] = dsa->valuemask[1];
292 	ref.writemask[0] = dsa->writemask[0];
293 	ref.writemask[1] = dsa->writemask[1];
294 
295 	r600_set_stencil_ref(ctx, &ref);
296 }
297 
r600_bind_dsa_state(struct pipe_context * ctx,void * state)298 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
299 {
300 	struct r600_context *rctx = (struct r600_context *)ctx;
301 	struct r600_dsa_state *dsa = state;
302 	struct r600_stencil_ref ref;
303 
304 	if (!state) {
305 		r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
306 		return;
307 	}
308 
309 	r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
310 
311 	ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
312 	ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
313 	ref.valuemask[0] = dsa->valuemask[0];
314 	ref.valuemask[1] = dsa->valuemask[1];
315 	ref.writemask[0] = dsa->writemask[0];
316 	ref.writemask[1] = dsa->writemask[1];
317 	if (rctx->zwritemask != dsa->zwritemask) {
318 		rctx->zwritemask = dsa->zwritemask;
319 		if (rctx->b.chip_class >= EVERGREEN) {
320 			/* work around some issue when not writing to zbuffer
321 			 * we are having lockup on evergreen so do not enable
322 			 * hyperz when not writing zbuffer
323 			 */
324 			r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
325 		}
326 	}
327 
328 	r600_set_stencil_ref(ctx, &ref);
329 
330 	/* Update alphatest state. */
331 	if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
332 	    rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
333 		rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
334 		rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
335 		r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
336 	}
337 }
338 
r600_bind_rs_state(struct pipe_context * ctx,void * state)339 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
340 {
341 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
342 	struct r600_context *rctx = (struct r600_context *)ctx;
343 
344 	if (!state)
345 		return;
346 
347 	rctx->rasterizer = rs;
348 
349 	r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
350 
351 	if (rs->offset_enable &&
352 	    (rs->offset_units != rctx->poly_offset_state.offset_units ||
353 	     rs->offset_scale != rctx->poly_offset_state.offset_scale ||
354 	     rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
355 		rctx->poly_offset_state.offset_units = rs->offset_units;
356 		rctx->poly_offset_state.offset_scale = rs->offset_scale;
357 		rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
358 		r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
359 	}
360 
361 	/* Update clip_misc_state. */
362 	if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
363 	    rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
364 		rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
365 		rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
366 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
367 	}
368 
369 	r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
370 
371 	/* Re-emit PA_SC_LINE_STIPPLE. */
372 	rctx->last_primitive_type = -1;
373 }
374 
r600_delete_rs_state(struct pipe_context * ctx,void * state)375 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
376 {
377 	struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
378 
379 	r600_release_command_buffer(&rs->buffer);
380 	FREE(rs);
381 }
382 
r600_sampler_view_destroy(struct pipe_context * ctx,struct pipe_sampler_view * state)383 static void r600_sampler_view_destroy(struct pipe_context *ctx,
384 				      struct pipe_sampler_view *state)
385 {
386 	struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
387 
388 	if (view->tex_resource->gpu_address &&
389 	    view->tex_resource->b.b.target == PIPE_BUFFER)
390 		LIST_DELINIT(&view->list);
391 
392 	pipe_resource_reference(&state->texture, NULL);
393 	FREE(view);
394 }
395 
r600_sampler_states_dirty(struct r600_context * rctx,struct r600_sampler_states * state)396 void r600_sampler_states_dirty(struct r600_context *rctx,
397 			       struct r600_sampler_states *state)
398 {
399 	if (state->dirty_mask) {
400 		if (state->dirty_mask & state->has_bordercolor_mask) {
401 			rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
402 		}
403 		state->atom.num_dw =
404 			util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
405 			util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
406 		r600_mark_atom_dirty(rctx, &state->atom);
407 	}
408 }
409 
r600_bind_sampler_states(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,void ** states)410 static void r600_bind_sampler_states(struct pipe_context *pipe,
411 			       enum pipe_shader_type shader,
412 			       unsigned start,
413 			       unsigned count, void **states)
414 {
415 	struct r600_context *rctx = (struct r600_context *)pipe;
416 	struct r600_textures_info *dst = &rctx->samplers[shader];
417 	struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
418 	int seamless_cube_map = -1;
419 	unsigned i;
420 	/* This sets 1-bit for states with index >= count. */
421 	uint32_t disable_mask = ~((1ull << count) - 1);
422 	/* These are the new states set by this function. */
423 	uint32_t new_mask = 0;
424 
425 	assert(start == 0); /* XXX fix below */
426 
427 	if (!states) {
428 		disable_mask = ~0u;
429 		count = 0;
430 	}
431 
432 	for (i = 0; i < count; i++) {
433 		struct r600_pipe_sampler_state *rstate = rstates[i];
434 
435 		if (rstate == dst->states.states[i]) {
436 			continue;
437 		}
438 
439 		if (rstate) {
440 			if (rstate->border_color_use) {
441 				dst->states.has_bordercolor_mask |= 1 << i;
442 			} else {
443 				dst->states.has_bordercolor_mask &= ~(1 << i);
444 			}
445 			seamless_cube_map = rstate->seamless_cube_map;
446 
447 			new_mask |= 1 << i;
448 		} else {
449 			disable_mask |= 1 << i;
450 		}
451 	}
452 
453 	memcpy(dst->states.states, rstates, sizeof(void*) * count);
454 	memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
455 
456 	dst->states.enabled_mask &= ~disable_mask;
457 	dst->states.dirty_mask &= dst->states.enabled_mask;
458 	dst->states.enabled_mask |= new_mask;
459 	dst->states.dirty_mask |= new_mask;
460 	dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
461 
462 	r600_sampler_states_dirty(rctx, &dst->states);
463 
464 	/* Seamless cubemap state. */
465 	if (rctx->b.chip_class <= R700 &&
466 	    seamless_cube_map != -1 &&
467 	    seamless_cube_map != rctx->seamless_cube_map.enabled) {
468 		/* change in TA_CNTL_AUX need a pipeline flush */
469 		rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
470 		rctx->seamless_cube_map.enabled = seamless_cube_map;
471 		r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
472 	}
473 }
474 
r600_delete_sampler_state(struct pipe_context * ctx,void * state)475 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
476 {
477 	free(state);
478 }
479 
r600_delete_blend_state(struct pipe_context * ctx,void * state)480 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
481 {
482 	struct r600_context *rctx = (struct r600_context *)ctx;
483 	struct r600_blend_state *blend = (struct r600_blend_state*)state;
484 
485 	if (rctx->blend_state.cso == state) {
486 		ctx->bind_blend_state(ctx, NULL);
487 	}
488 
489 	r600_release_command_buffer(&blend->buffer);
490 	r600_release_command_buffer(&blend->buffer_no_blend);
491 	FREE(blend);
492 }
493 
r600_delete_dsa_state(struct pipe_context * ctx,void * state)494 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
495 {
496 	struct r600_context *rctx = (struct r600_context *)ctx;
497 	struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
498 
499 	if (rctx->dsa_state.cso == state) {
500 		ctx->bind_depth_stencil_alpha_state(ctx, NULL);
501 	}
502 
503 	r600_release_command_buffer(&dsa->buffer);
504 	free(dsa);
505 }
506 
r600_bind_vertex_elements(struct pipe_context * ctx,void * state)507 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
508 {
509 	struct r600_context *rctx = (struct r600_context *)ctx;
510 
511 	r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
512 }
513 
r600_delete_vertex_elements(struct pipe_context * ctx,void * state)514 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
515 {
516 	struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
517 	r600_resource_reference(&shader->buffer, NULL);
518 	FREE(shader);
519 }
520 
r600_set_index_buffer(struct pipe_context * ctx,const struct pipe_index_buffer * ib)521 static void r600_set_index_buffer(struct pipe_context *ctx,
522 			   const struct pipe_index_buffer *ib)
523 {
524 	struct r600_context *rctx = (struct r600_context *)ctx;
525 
526 	if (ib) {
527 		pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
528 		memcpy(&rctx->index_buffer, ib, sizeof(*ib));
529 		r600_context_add_resource_size(ctx, ib->buffer);
530 	} else {
531 		pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
532 	}
533 }
534 
r600_vertex_buffers_dirty(struct r600_context * rctx)535 void r600_vertex_buffers_dirty(struct r600_context *rctx)
536 {
537 	if (rctx->vertex_buffer_state.dirty_mask) {
538 		rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
539 					       util_bitcount(rctx->vertex_buffer_state.dirty_mask);
540 		r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
541 	}
542 }
543 
r600_set_vertex_buffers(struct pipe_context * ctx,unsigned start_slot,unsigned count,const struct pipe_vertex_buffer * input)544 static void r600_set_vertex_buffers(struct pipe_context *ctx,
545 				    unsigned start_slot, unsigned count,
546 				    const struct pipe_vertex_buffer *input)
547 {
548 	struct r600_context *rctx = (struct r600_context *)ctx;
549 	struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
550 	struct pipe_vertex_buffer *vb = state->vb + start_slot;
551 	unsigned i;
552 	uint32_t disable_mask = 0;
553 	/* These are the new buffers set by this function. */
554 	uint32_t new_buffer_mask = 0;
555 
556 	/* Set vertex buffers. */
557 	if (input) {
558 		for (i = 0; i < count; i++) {
559 			if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
560 				if (input[i].buffer) {
561 					vb[i].stride = input[i].stride;
562 					vb[i].buffer_offset = input[i].buffer_offset;
563 					pipe_resource_reference(&vb[i].buffer, input[i].buffer);
564 					new_buffer_mask |= 1 << i;
565 					r600_context_add_resource_size(ctx, input[i].buffer);
566 				} else {
567 					pipe_resource_reference(&vb[i].buffer, NULL);
568 					disable_mask |= 1 << i;
569 				}
570 			}
571 		}
572 	} else {
573 		for (i = 0; i < count; i++) {
574 			pipe_resource_reference(&vb[i].buffer, NULL);
575 		}
576 		disable_mask = ((1ull << count) - 1);
577 	}
578 
579 	disable_mask <<= start_slot;
580 	new_buffer_mask <<= start_slot;
581 
582 	rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
583 	rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
584 	rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
585 	rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
586 
587 	r600_vertex_buffers_dirty(rctx);
588 }
589 
r600_sampler_views_dirty(struct r600_context * rctx,struct r600_samplerview_state * state)590 void r600_sampler_views_dirty(struct r600_context *rctx,
591 			      struct r600_samplerview_state *state)
592 {
593 	if (state->dirty_mask) {
594 		state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
595 				     util_bitcount(state->dirty_mask);
596 		r600_mark_atom_dirty(rctx, &state->atom);
597 	}
598 }
599 
r600_set_sampler_views(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,struct pipe_sampler_view ** views)600 static void r600_set_sampler_views(struct pipe_context *pipe,
601 				   enum pipe_shader_type shader,
602 				   unsigned start, unsigned count,
603 				   struct pipe_sampler_view **views)
604 {
605 	struct r600_context *rctx = (struct r600_context *) pipe;
606 	struct r600_textures_info *dst = &rctx->samplers[shader];
607 	struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
608 	uint32_t dirty_sampler_states_mask = 0;
609 	unsigned i;
610 	/* This sets 1-bit for textures with index >= count. */
611 	uint32_t disable_mask = ~((1ull << count) - 1);
612 	/* These are the new textures set by this function. */
613 	uint32_t new_mask = 0;
614 
615 	/* Set textures with index >= count to NULL. */
616 	uint32_t remaining_mask;
617 
618 	assert(start == 0); /* XXX fix below */
619 
620 	if (!views) {
621 		disable_mask = ~0u;
622 		count = 0;
623 	}
624 
625 	remaining_mask = dst->views.enabled_mask & disable_mask;
626 
627 	while (remaining_mask) {
628 		i = u_bit_scan(&remaining_mask);
629 		assert(dst->views.views[i]);
630 
631 		pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
632 	}
633 
634 	for (i = 0; i < count; i++) {
635 		if (rviews[i] == dst->views.views[i]) {
636 			continue;
637 		}
638 
639 		if (rviews[i]) {
640 			struct r600_texture *rtex =
641 				(struct r600_texture*)rviews[i]->base.texture;
642 			bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
643 
644 			if (!is_buffer && rtex->db_compatible) {
645 				dst->views.compressed_depthtex_mask |= 1 << i;
646 			} else {
647 				dst->views.compressed_depthtex_mask &= ~(1 << i);
648 			}
649 
650 			/* Track compressed colorbuffers. */
651 			if (!is_buffer && rtex->cmask.size) {
652 				dst->views.compressed_colortex_mask |= 1 << i;
653 			} else {
654 				dst->views.compressed_colortex_mask &= ~(1 << i);
655 			}
656 
657 			/* Changing from array to non-arrays textures and vice versa requires
658 			 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
659 			if (rctx->b.chip_class <= R700 &&
660 			    (dst->states.enabled_mask & (1 << i)) &&
661 			    (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
662 			     rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
663 				dirty_sampler_states_mask |= 1 << i;
664 			}
665 
666 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
667 			new_mask |= 1 << i;
668 			r600_context_add_resource_size(pipe, views[i]->texture);
669 		} else {
670 			pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
671 			disable_mask |= 1 << i;
672 		}
673 	}
674 
675 	dst->views.enabled_mask &= ~disable_mask;
676 	dst->views.dirty_mask &= dst->views.enabled_mask;
677 	dst->views.enabled_mask |= new_mask;
678 	dst->views.dirty_mask |= new_mask;
679 	dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
680 	dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
681 	dst->views.dirty_buffer_constants = TRUE;
682 	r600_sampler_views_dirty(rctx, &dst->views);
683 
684 	if (dirty_sampler_states_mask) {
685 		dst->states.dirty_mask |= dirty_sampler_states_mask;
686 		r600_sampler_states_dirty(rctx, &dst->states);
687 	}
688 }
689 
r600_update_compressed_colortex_mask(struct r600_samplerview_state * views)690 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
691 {
692 	uint32_t mask = views->enabled_mask;
693 
694 	while (mask) {
695 		unsigned i = u_bit_scan(&mask);
696 		struct pipe_resource *res = views->views[i]->base.texture;
697 
698 		if (res && res->target != PIPE_BUFFER) {
699 			struct r600_texture *rtex = (struct r600_texture *)res;
700 
701 			if (rtex->cmask.size) {
702 				views->compressed_colortex_mask |= 1 << i;
703 			} else {
704 				views->compressed_colortex_mask &= ~(1 << i);
705 			}
706 		}
707 	}
708 }
709 
710 /* Compute the key for the hw shader variant */
r600_shader_selector_key(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel)711 static inline union r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
712 		struct r600_pipe_shader_selector * sel)
713 {
714 	struct r600_context *rctx = (struct r600_context *)ctx;
715 	union r600_shader_key key;
716 	memset(&key, 0, sizeof(key));
717 
718 	switch (sel->type) {
719 	case PIPE_SHADER_VERTEX: {
720 		key.vs.as_ls = (rctx->tes_shader != NULL);
721 		if (!key.vs.as_ls)
722 			key.vs.as_es = (rctx->gs_shader != NULL);
723 
724 		if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
725 			key.vs.as_gs_a = true;
726 			key.vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
727 		}
728 		break;
729 	}
730 	case PIPE_SHADER_GEOMETRY:
731 		break;
732 	case PIPE_SHADER_FRAGMENT: {
733 		key.ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
734 		key.ps.alpha_to_one = rctx->alpha_to_one &&
735 				      rctx->rasterizer && rctx->rasterizer->multisample_enable &&
736 				      !rctx->framebuffer.cb0_is_integer;
737 		key.ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
738 		/* Dual-source blending only makes sense with nr_cbufs == 1. */
739 		if (key.ps.nr_cbufs == 1 && rctx->dual_src_blend)
740 			key.ps.nr_cbufs = 2;
741 		break;
742 	}
743 	case PIPE_SHADER_TESS_EVAL:
744 		key.tes.as_es = (rctx->gs_shader != NULL);
745 		break;
746 	case PIPE_SHADER_TESS_CTRL:
747 		key.tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
748 		break;
749 	default:
750 		assert(0);
751 	}
752 
753 	return key;
754 }
755 
756 /* Select the hw shader variant depending on the current state.
757  * (*dirty) is set to 1 if current variant was changed */
r600_shader_select(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel,bool * dirty)758 static int r600_shader_select(struct pipe_context *ctx,
759         struct r600_pipe_shader_selector* sel,
760         bool *dirty)
761 {
762 	union r600_shader_key key;
763 	struct r600_pipe_shader * shader = NULL;
764 	int r;
765 
766 	memset(&key, 0, sizeof(key));
767 	key = r600_shader_selector_key(ctx, sel);
768 
769 	/* Check if we don't need to change anything.
770 	 * This path is also used for most shaders that don't need multiple
771 	 * variants, it will cost just a computation of the key and this
772 	 * test. */
773 	if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
774 		return 0;
775 	}
776 
777 	/* lookup if we have other variants in the list */
778 	if (sel->num_shaders > 1) {
779 		struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
780 
781 		while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
782 			p = c;
783 			c = c->next_variant;
784 		}
785 
786 		if (c) {
787 			p->next_variant = c->next_variant;
788 			shader = c;
789 		}
790 	}
791 
792 	if (unlikely(!shader)) {
793 		shader = CALLOC(1, sizeof(struct r600_pipe_shader));
794 		shader->selector = sel;
795 
796 		r = r600_pipe_shader_create(ctx, shader, key);
797 		if (unlikely(r)) {
798 			R600_ERR("Failed to build shader variant (type=%u) %d\n",
799 				 sel->type, r);
800 			sel->current = NULL;
801 			FREE(shader);
802 			return r;
803 		}
804 
805 		/* We don't know the value of nr_ps_max_color_exports until we built
806 		 * at least one variant, so we may need to recompute the key after
807 		 * building first variant. */
808 		if (sel->type == PIPE_SHADER_FRAGMENT &&
809 				sel->num_shaders == 0) {
810 			sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
811 			key = r600_shader_selector_key(ctx, sel);
812 		}
813 
814 		memcpy(&shader->key, &key, sizeof(key));
815 		sel->num_shaders++;
816 	}
817 
818 	if (dirty)
819 		*dirty = true;
820 
821 	shader->next_variant = sel->current;
822 	sel->current = shader;
823 
824 	return 0;
825 }
826 
r600_create_shader_state(struct pipe_context * ctx,const struct pipe_shader_state * state,unsigned pipe_shader_type)827 static void *r600_create_shader_state(struct pipe_context *ctx,
828 			       const struct pipe_shader_state *state,
829 			       unsigned pipe_shader_type)
830 {
831 	struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
832 	int i;
833 
834 	sel->type = pipe_shader_type;
835 	sel->tokens = tgsi_dup_tokens(state->tokens);
836 	sel->so = state->stream_output;
837 	tgsi_scan_shader(state->tokens, &sel->info);
838 
839 	switch (pipe_shader_type) {
840 	case PIPE_SHADER_GEOMETRY:
841 		sel->gs_output_prim =
842 			sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
843 		sel->gs_max_out_vertices =
844 			sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
845 		sel->gs_num_invocations =
846 			sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
847 		break;
848 	case PIPE_SHADER_VERTEX:
849 	case PIPE_SHADER_TESS_CTRL:
850 		sel->lds_patch_outputs_written_mask = 0;
851 		sel->lds_outputs_written_mask = 0;
852 
853 		for (i = 0; i < sel->info.num_outputs; i++) {
854 			unsigned name = sel->info.output_semantic_name[i];
855 			unsigned index = sel->info.output_semantic_index[i];
856 
857 			switch (name) {
858 			case TGSI_SEMANTIC_TESSINNER:
859 			case TGSI_SEMANTIC_TESSOUTER:
860 			case TGSI_SEMANTIC_PATCH:
861 				sel->lds_patch_outputs_written_mask |=
862 					1llu << r600_get_lds_unique_index(name, index);
863 				break;
864 			default:
865 				sel->lds_outputs_written_mask |=
866 					1llu << r600_get_lds_unique_index(name, index);
867 			}
868 		}
869 		break;
870 	default:
871 		break;
872 	}
873 
874 	return sel;
875 }
876 
r600_create_ps_state(struct pipe_context * ctx,const struct pipe_shader_state * state)877 static void *r600_create_ps_state(struct pipe_context *ctx,
878 					 const struct pipe_shader_state *state)
879 {
880 	return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
881 }
882 
r600_create_vs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)883 static void *r600_create_vs_state(struct pipe_context *ctx,
884 					 const struct pipe_shader_state *state)
885 {
886 	return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
887 }
888 
r600_create_gs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)889 static void *r600_create_gs_state(struct pipe_context *ctx,
890 					 const struct pipe_shader_state *state)
891 {
892 	return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
893 }
894 
r600_create_tcs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)895 static void *r600_create_tcs_state(struct pipe_context *ctx,
896 					 const struct pipe_shader_state *state)
897 {
898 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
899 }
900 
r600_create_tes_state(struct pipe_context * ctx,const struct pipe_shader_state * state)901 static void *r600_create_tes_state(struct pipe_context *ctx,
902 					 const struct pipe_shader_state *state)
903 {
904 	return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
905 }
906 
r600_bind_ps_state(struct pipe_context * ctx,void * state)907 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
908 {
909 	struct r600_context *rctx = (struct r600_context *)ctx;
910 
911 	if (!state)
912 		state = rctx->dummy_pixel_shader;
913 
914 	rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
915 }
916 
r600_get_vs_info(struct r600_context * rctx)917 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
918 {
919 	if (rctx->gs_shader)
920 		return &rctx->gs_shader->info;
921 	else if (rctx->tes_shader)
922 		return &rctx->tes_shader->info;
923 	else if (rctx->vs_shader)
924 		return &rctx->vs_shader->info;
925 	else
926 		return NULL;
927 }
928 
r600_bind_vs_state(struct pipe_context * ctx,void * state)929 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
930 {
931 	struct r600_context *rctx = (struct r600_context *)ctx;
932 
933 	if (!state)
934 		return;
935 
936 	rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
937 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
938 	rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
939 }
940 
r600_bind_gs_state(struct pipe_context * ctx,void * state)941 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
942 {
943 	struct r600_context *rctx = (struct r600_context *)ctx;
944 
945 	rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
946 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
947 
948 	if (!state)
949 		return;
950 	rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
951 }
952 
r600_bind_tcs_state(struct pipe_context * ctx,void * state)953 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
954 {
955 	struct r600_context *rctx = (struct r600_context *)ctx;
956 
957 	rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
958 }
959 
r600_bind_tes_state(struct pipe_context * ctx,void * state)960 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
961 {
962 	struct r600_context *rctx = (struct r600_context *)ctx;
963 
964 	rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
965 	r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
966 
967 	if (!state)
968 		return;
969 	rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
970 }
971 
r600_delete_shader_selector(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel)972 static void r600_delete_shader_selector(struct pipe_context *ctx,
973 		struct r600_pipe_shader_selector *sel)
974 {
975 	struct r600_pipe_shader *p = sel->current, *c;
976 	while (p) {
977 		c = p->next_variant;
978 		r600_pipe_shader_destroy(ctx, p);
979 		free(p);
980 		p = c;
981 	}
982 
983 	free(sel->tokens);
984 	free(sel);
985 }
986 
987 
r600_delete_ps_state(struct pipe_context * ctx,void * state)988 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
989 {
990 	struct r600_context *rctx = (struct r600_context *)ctx;
991 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
992 
993 	if (rctx->ps_shader == sel) {
994 		rctx->ps_shader = NULL;
995 	}
996 
997 	r600_delete_shader_selector(ctx, sel);
998 }
999 
r600_delete_vs_state(struct pipe_context * ctx,void * state)1000 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1001 {
1002 	struct r600_context *rctx = (struct r600_context *)ctx;
1003 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1004 
1005 	if (rctx->vs_shader == sel) {
1006 		rctx->vs_shader = NULL;
1007 	}
1008 
1009 	r600_delete_shader_selector(ctx, sel);
1010 }
1011 
1012 
r600_delete_gs_state(struct pipe_context * ctx,void * state)1013 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1014 {
1015 	struct r600_context *rctx = (struct r600_context *)ctx;
1016 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1017 
1018 	if (rctx->gs_shader == sel) {
1019 		rctx->gs_shader = NULL;
1020 	}
1021 
1022 	r600_delete_shader_selector(ctx, sel);
1023 }
1024 
r600_delete_tcs_state(struct pipe_context * ctx,void * state)1025 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1026 {
1027 	struct r600_context *rctx = (struct r600_context *)ctx;
1028 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1029 
1030 	if (rctx->tcs_shader == sel) {
1031 		rctx->tcs_shader = NULL;
1032 	}
1033 
1034 	r600_delete_shader_selector(ctx, sel);
1035 }
1036 
r600_delete_tes_state(struct pipe_context * ctx,void * state)1037 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1038 {
1039 	struct r600_context *rctx = (struct r600_context *)ctx;
1040 	struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1041 
1042 	if (rctx->tes_shader == sel) {
1043 		rctx->tes_shader = NULL;
1044 	}
1045 
1046 	r600_delete_shader_selector(ctx, sel);
1047 }
1048 
r600_constant_buffers_dirty(struct r600_context * rctx,struct r600_constbuf_state * state)1049 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1050 {
1051 	if (state->dirty_mask) {
1052 		state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1053 								   : util_bitcount(state->dirty_mask)*19;
1054 		r600_mark_atom_dirty(rctx, &state->atom);
1055 	}
1056 }
1057 
r600_set_constant_buffer(struct pipe_context * ctx,uint shader,uint index,const struct pipe_constant_buffer * input)1058 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
1059 				     const struct pipe_constant_buffer *input)
1060 {
1061 	struct r600_context *rctx = (struct r600_context *)ctx;
1062 	struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1063 	struct pipe_constant_buffer *cb;
1064 	const uint8_t *ptr;
1065 
1066 	/* Note that the state tracker can unbind constant buffers by
1067 	 * passing NULL here.
1068 	 */
1069 	if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1070 		state->enabled_mask &= ~(1 << index);
1071 		state->dirty_mask &= ~(1 << index);
1072 		pipe_resource_reference(&state->cb[index].buffer, NULL);
1073 		return;
1074 	}
1075 
1076 	cb = &state->cb[index];
1077 	cb->buffer_size = input->buffer_size;
1078 
1079 	ptr = input->user_buffer;
1080 
1081 	if (ptr) {
1082 		/* Upload the user buffer. */
1083 		if (R600_BIG_ENDIAN) {
1084 			uint32_t *tmpPtr;
1085 			unsigned i, size = input->buffer_size;
1086 
1087 			if (!(tmpPtr = malloc(size))) {
1088 				R600_ERR("Failed to allocate BE swap buffer.\n");
1089 				return;
1090 			}
1091 
1092 			for (i = 0; i < size / 4; ++i) {
1093 				tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1094 			}
1095 
1096 			u_upload_data(rctx->b.uploader, 0, size, 256, tmpPtr, &cb->buffer_offset, &cb->buffer);
1097 			free(tmpPtr);
1098 		} else {
1099 			u_upload_data(rctx->b.uploader, 0, input->buffer_size, 256, ptr, &cb->buffer_offset, &cb->buffer);
1100 		}
1101 		/* account it in gtt */
1102 		rctx->b.gtt += input->buffer_size;
1103 	} else {
1104 		/* Setup the hw buffer. */
1105 		cb->buffer_offset = input->buffer_offset;
1106 		pipe_resource_reference(&cb->buffer, input->buffer);
1107 		r600_context_add_resource_size(ctx, input->buffer);
1108 	}
1109 
1110 	state->enabled_mask |= 1 << index;
1111 	state->dirty_mask |= 1 << index;
1112 	r600_constant_buffers_dirty(rctx, state);
1113 }
1114 
r600_set_sample_mask(struct pipe_context * pipe,unsigned sample_mask)1115 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1116 {
1117 	struct r600_context *rctx = (struct r600_context*)pipe;
1118 
1119 	if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1120 		return;
1121 
1122 	rctx->sample_mask.sample_mask = sample_mask;
1123 	r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1124 }
1125 
r600_update_driver_const_buffers(struct r600_context * rctx)1126 static void r600_update_driver_const_buffers(struct r600_context *rctx)
1127 {
1128 	int sh, size;
1129 	void *ptr;
1130 	struct pipe_constant_buffer cb;
1131 	for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
1132 		struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1133 		if (!info->vs_ucp_dirty &&
1134 		    !info->texture_const_dirty &&
1135 		    !info->ps_sample_pos_dirty)
1136 			continue;
1137 
1138 		ptr = info->constants;
1139 		size = info->alloc_size;
1140 		if (info->vs_ucp_dirty) {
1141 			assert(sh == PIPE_SHADER_VERTEX);
1142 			if (!size) {
1143 				ptr = rctx->clip_state.state.ucp;
1144 				size = R600_UCP_SIZE;
1145 			} else {
1146 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1147 			}
1148 			info->vs_ucp_dirty = false;
1149 		}
1150 
1151 		if (info->ps_sample_pos_dirty) {
1152 			assert(sh == PIPE_SHADER_FRAGMENT);
1153 			if (!size) {
1154 				ptr = rctx->sample_positions;
1155 				size = R600_UCP_SIZE;
1156 			} else {
1157 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1158 			}
1159 			info->ps_sample_pos_dirty = false;
1160 		}
1161 
1162 		if (info->texture_const_dirty) {
1163 			assert (ptr);
1164 			assert (size);
1165 			if (sh == PIPE_SHADER_VERTEX)
1166 				memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1167 			if (sh == PIPE_SHADER_FRAGMENT)
1168 				memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1169 		}
1170 		info->texture_const_dirty = false;
1171 
1172 		cb.buffer = NULL;
1173 		cb.user_buffer = ptr;
1174 		cb.buffer_offset = 0;
1175 		cb.buffer_size = size;
1176 		rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1177 		pipe_resource_reference(&cb.buffer, NULL);
1178 	}
1179 }
1180 
r600_alloc_buf_consts(struct r600_context * rctx,int shader_type,int array_size,uint32_t * base_offset)1181 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1182 				   int array_size, uint32_t *base_offset)
1183 {
1184 	struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1185 	if (array_size + R600_UCP_SIZE > info->alloc_size) {
1186 		info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1187 		info->alloc_size = array_size + R600_UCP_SIZE;
1188 	}
1189 	memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1190 	info->texture_const_dirty = true;
1191 	*base_offset = R600_UCP_SIZE;
1192 	return info->constants;
1193 }
1194 /*
1195  * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1196  * doesn't require full swizzles it does need masking and setting alpha
1197  * to one, so we setup a set of 5 constants with the masks + alpha value
1198  * then in the shader, we AND the 4 components with 0xffffffff or 0,
1199  * then OR the alpha with the value given here.
1200  * We use a 6th constant to store the txq buffer size in
1201  * we use 7th slot for number of cube layers in a cube map array.
1202  */
r600_setup_buffer_constants(struct r600_context * rctx,int shader_type)1203 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1204 {
1205 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1206 	int bits;
1207 	uint32_t array_size;
1208 	int i, j;
1209 	uint32_t *constants;
1210 	uint32_t base_offset;
1211 	if (!samplers->views.dirty_buffer_constants)
1212 		return;
1213 
1214 	samplers->views.dirty_buffer_constants = FALSE;
1215 
1216 	bits = util_last_bit(samplers->views.enabled_mask);
1217 	array_size = bits * 8 * sizeof(uint32_t) * 4;
1218 
1219 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1220 
1221 	for (i = 0; i < bits; i++) {
1222 		if (samplers->views.enabled_mask & (1 << i)) {
1223 			int offset = (base_offset / 4) + i * 8;
1224 			const struct util_format_description *desc;
1225 			desc = util_format_description(samplers->views.views[i]->base.format);
1226 
1227 			for (j = 0; j < 4; j++)
1228 				if (j < desc->nr_channels)
1229 					constants[offset+j] = 0xffffffff;
1230 				else
1231 					constants[offset+j] = 0x0;
1232 			if (desc->nr_channels < 4) {
1233 				if (desc->channel[0].pure_integer)
1234 					constants[offset+4] = 1;
1235 				else
1236 					constants[offset+4] = fui(1.0);
1237 			} else
1238 				constants[offset + 4] = 0;
1239 
1240 			constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1241 			constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1242 		}
1243 	}
1244 
1245 }
1246 
1247 /* On evergreen we store two values
1248  * 1. buffer size for TXQ
1249  * 2. number of cube layers in a cube map array.
1250  */
eg_setup_buffer_constants(struct r600_context * rctx,int shader_type)1251 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1252 {
1253 	struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1254 	int bits;
1255 	uint32_t array_size;
1256 	int i;
1257 	uint32_t *constants;
1258 	uint32_t base_offset;
1259 	if (!samplers->views.dirty_buffer_constants)
1260 		return;
1261 
1262 	samplers->views.dirty_buffer_constants = FALSE;
1263 
1264 	bits = util_last_bit(samplers->views.enabled_mask);
1265 	array_size = bits * 2 * sizeof(uint32_t) * 4;
1266 
1267 	constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1268 					  &base_offset);
1269 
1270 	for (i = 0; i < bits; i++) {
1271 		if (samplers->views.enabled_mask & (1 << i)) {
1272 			uint32_t offset = (base_offset / 4) + i * 2;
1273 			constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1274 			constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
1275 		}
1276 	}
1277 }
1278 
1279 /* set sample xy locations as array of fragment shader constants */
r600_set_sample_locations_constant_buffer(struct r600_context * rctx)1280 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1281 {
1282 	int i;
1283 	struct pipe_context *ctx = &rctx->b.b;
1284 
1285 	assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1286 	assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1287 
1288 	memset(rctx->sample_positions, 0, 4 * 4 * 16);
1289 	for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
1290 		ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1291 		/* Also fill in center-zeroed positions used for interpolateAtSample */
1292 		rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1293 		rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1294 	}
1295 
1296 	rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1297 }
1298 
update_shader_atom(struct pipe_context * ctx,struct r600_shader_state * state,struct r600_pipe_shader * shader)1299 static void update_shader_atom(struct pipe_context *ctx,
1300 			       struct r600_shader_state *state,
1301 			       struct r600_pipe_shader *shader)
1302 {
1303 	struct r600_context *rctx = (struct r600_context *)ctx;
1304 
1305 	state->shader = shader;
1306 	if (shader) {
1307 		state->atom.num_dw = shader->command_buffer.num_dw;
1308 		r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1309 	} else {
1310 		state->atom.num_dw = 0;
1311 	}
1312 	r600_mark_atom_dirty(rctx, &state->atom);
1313 }
1314 
update_gs_block_state(struct r600_context * rctx,unsigned enable)1315 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1316 {
1317 	if (rctx->shader_stages.geom_enable != enable) {
1318 		rctx->shader_stages.geom_enable = enable;
1319 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1320 	}
1321 
1322 	if (rctx->gs_rings.enable != enable) {
1323 		rctx->gs_rings.enable = enable;
1324 		r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1325 
1326 		if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1327 			unsigned size = 0x1C000;
1328 			rctx->gs_rings.esgs_ring.buffer =
1329 					pipe_buffer_create(rctx->b.b.screen, 0,
1330 							PIPE_USAGE_DEFAULT, size);
1331 			rctx->gs_rings.esgs_ring.buffer_size = size;
1332 
1333 			size = 0x4000000;
1334 
1335 			rctx->gs_rings.gsvs_ring.buffer =
1336 					pipe_buffer_create(rctx->b.b.screen, 0,
1337 							PIPE_USAGE_DEFAULT, size);
1338 			rctx->gs_rings.gsvs_ring.buffer_size = size;
1339 		}
1340 
1341 		if (enable) {
1342 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1343 					R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1344 			if (rctx->tes_shader) {
1345 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1346 							 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1347 			} else {
1348 				r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1349 							 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1350 			}
1351 		} else {
1352 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1353 					R600_GS_RING_CONST_BUFFER, NULL);
1354 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1355 					R600_GS_RING_CONST_BUFFER, NULL);
1356 			r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1357 					R600_GS_RING_CONST_BUFFER, NULL);
1358 		}
1359 	}
1360 }
1361 
r600_update_clip_state(struct r600_context * rctx,struct r600_pipe_shader * current)1362 static void r600_update_clip_state(struct r600_context *rctx,
1363 				   struct r600_pipe_shader *current)
1364 {
1365 	if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1366 	    current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1367 	    current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1368 	    current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1369 		rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1370 		rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1371 		rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1372 		rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1373 		r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1374 	}
1375 }
1376 
r600_generate_fixed_func_tcs(struct r600_context * rctx)1377 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1378 {
1379 	struct ureg_src const0, const1;
1380 	struct ureg_dst tessouter, tessinner;
1381 	struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1382 
1383 	if (!ureg)
1384 		return; /* if we get here, we're screwed */
1385 
1386 	assert(!rctx->fixed_func_tcs_shader);
1387 
1388 	ureg_DECL_constant2D(ureg, 0, 3, R600_LDS_INFO_CONST_BUFFER);
1389 	const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 2),
1390 				    R600_LDS_INFO_CONST_BUFFER);
1391 	const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 3),
1392 				    R600_LDS_INFO_CONST_BUFFER);
1393 
1394 	tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1395 	tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1396 
1397 	ureg_MOV(ureg, tessouter, const0);
1398 	ureg_MOV(ureg, tessinner, const1);
1399 	ureg_END(ureg);
1400 
1401 	rctx->fixed_func_tcs_shader =
1402 		ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1403 }
1404 
1405 #define SELECT_SHADER_OR_FAIL(x) do {					\
1406 		r600_shader_select(ctx, rctx->x##_shader, &x##_dirty);	\
1407 		if (unlikely(!rctx->x##_shader->current))		\
1408 			return false;					\
1409 	} while(0)
1410 
1411 #define UPDATE_SHADER(hw, sw) do {					\
1412 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1413 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1414 	} while(0)
1415 
1416 #define UPDATE_SHADER_CLIP(hw, sw) do {					\
1417 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1418 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1419 			clip_so_current = rctx->sw##_shader->current;   \
1420 		}                                                       \
1421 	} while(0)
1422 
1423 #define UPDATE_SHADER_GS(hw, hw2, sw) do {				\
1424 		if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1425 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1426 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1427 			clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1428 		}                                                       \
1429 	} while(0)
1430 
1431 #define SET_NULL_SHADER(hw) do {						\
1432 		if (rctx->hw_shader_stages[(hw)].shader)	\
1433 			update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1434 	} while (0)
1435 
r600_update_derived_state(struct r600_context * rctx)1436 static bool r600_update_derived_state(struct r600_context *rctx)
1437 {
1438 	struct pipe_context * ctx = (struct pipe_context*)rctx;
1439 	bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1440 	bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1441 	bool blend_disable;
1442 	bool need_buf_const;
1443 	struct r600_pipe_shader *clip_so_current = NULL;
1444 
1445 	if (!rctx->blitter->running) {
1446 		unsigned i;
1447 		unsigned counter;
1448 
1449 		counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1450 		if (counter != rctx->b.last_compressed_colortex_counter) {
1451 			rctx->b.last_compressed_colortex_counter = counter;
1452 
1453 			for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1454 				r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1455 			}
1456 		}
1457 
1458 		/* Decompress textures if needed. */
1459 		for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1460 			struct r600_samplerview_state *views = &rctx->samplers[i].views;
1461 			if (views->compressed_depthtex_mask) {
1462 				r600_decompress_depth_textures(rctx, views);
1463 			}
1464 			if (views->compressed_colortex_mask) {
1465 				r600_decompress_color_textures(rctx, views);
1466 			}
1467 		}
1468 	}
1469 
1470 	SELECT_SHADER_OR_FAIL(ps);
1471 
1472 	r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1473 
1474 	update_gs_block_state(rctx, rctx->gs_shader != NULL);
1475 
1476 	if (rctx->gs_shader)
1477 		SELECT_SHADER_OR_FAIL(gs);
1478 
1479 	/* Hull Shader */
1480 	if (rctx->tcs_shader) {
1481 		SELECT_SHADER_OR_FAIL(tcs);
1482 
1483 		UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1484 	} else if (rctx->tes_shader) {
1485 		if (!rctx->fixed_func_tcs_shader) {
1486 			r600_generate_fixed_func_tcs(rctx);
1487 			if (!rctx->fixed_func_tcs_shader)
1488 				return false;
1489 
1490 		}
1491 		SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1492 
1493 		UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1494 	} else
1495 		SET_NULL_SHADER(EG_HW_STAGE_HS);
1496 
1497 	if (rctx->tes_shader) {
1498 		SELECT_SHADER_OR_FAIL(tes);
1499 	}
1500 
1501 	SELECT_SHADER_OR_FAIL(vs);
1502 
1503 	if (rctx->gs_shader) {
1504 		if (!rctx->shader_stages.geom_enable) {
1505 			rctx->shader_stages.geom_enable = true;
1506 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1507 		}
1508 
1509 		/* gs_shader provides GS and VS (copy shader) */
1510 		UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1511 
1512 		/* vs_shader is used as ES */
1513 
1514 		if (rctx->tes_shader) {
1515 			/* VS goes to LS, TES goes to ES */
1516 			UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1517 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1518                } else {
1519 			/* vs_shader is used as ES */
1520 			UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1521 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1522 		}
1523 	} else {
1524 		if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1525 			SET_NULL_SHADER(R600_HW_STAGE_GS);
1526 			SET_NULL_SHADER(R600_HW_STAGE_ES);
1527 			rctx->shader_stages.geom_enable = false;
1528 			r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1529 		}
1530 
1531 		if (rctx->tes_shader) {
1532 			/* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1533 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1534 			UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1535 		} else {
1536 			SET_NULL_SHADER(EG_HW_STAGE_LS);
1537 			UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1538 		}
1539 	}
1540 
1541 	/* Update clip misc state. */
1542 	if (clip_so_current) {
1543 		r600_update_clip_state(rctx, clip_so_current);
1544 		rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1545 	}
1546 
1547 	if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1548 		rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1549 		rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1550 
1551 		if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1552 			rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1553 			r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1554 		}
1555 
1556 		if (rctx->b.chip_class <= R700) {
1557 			bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1558 
1559 			if (rctx->cb_misc_state.multiwrite != multiwrite) {
1560 				rctx->cb_misc_state.multiwrite = multiwrite;
1561 				r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1562 			}
1563 		}
1564 
1565 		if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1566 				((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1567 						(rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1568 
1569 			if (rctx->b.chip_class >= EVERGREEN)
1570 				evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1571 			else
1572 				r600_update_ps_state(ctx, rctx->ps_shader->current);
1573 		}
1574 
1575 		r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1576 	}
1577 	UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1578 
1579 	if (rctx->b.chip_class >= EVERGREEN) {
1580 		evergreen_update_db_shader_control(rctx);
1581 	} else {
1582 		r600_update_db_shader_control(rctx);
1583 	}
1584 
1585 	/* on R600 we stuff masks + txq info into one constant buffer */
1586 	/* on evergreen we only need a txq info one */
1587 	if (rctx->ps_shader) {
1588 		need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1589 		if (need_buf_const) {
1590 			if (rctx->b.chip_class < EVERGREEN)
1591 				r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1592 			else
1593 				eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1594 		}
1595 	}
1596 
1597 	if (rctx->vs_shader) {
1598 		need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1599 		if (need_buf_const) {
1600 			if (rctx->b.chip_class < EVERGREEN)
1601 				r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1602 			else
1603 				eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1604 		}
1605 	}
1606 
1607 	if (rctx->gs_shader) {
1608 		need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1609 		if (need_buf_const) {
1610 			if (rctx->b.chip_class < EVERGREEN)
1611 				r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1612 			else
1613 				eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1614 		}
1615 	}
1616 
1617 	r600_update_driver_const_buffers(rctx);
1618 
1619 	if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1620 		if (!r600_adjust_gprs(rctx)) {
1621 			/* discard rendering */
1622 			return false;
1623 		}
1624 	}
1625 
1626 	if (rctx->b.chip_class == EVERGREEN) {
1627 		if (!evergreen_adjust_gprs(rctx)) {
1628 			/* discard rendering */
1629 			return false;
1630 		}
1631 	}
1632 
1633 	blend_disable = (rctx->dual_src_blend &&
1634 			rctx->ps_shader->current->nr_ps_color_outputs < 2);
1635 
1636 	if (blend_disable != rctx->force_blend_disable) {
1637 		rctx->force_blend_disable = blend_disable;
1638 		r600_bind_blend_state_internal(rctx,
1639 					       rctx->blend_state.cso,
1640 					       blend_disable);
1641 	}
1642 
1643 	return true;
1644 }
1645 
r600_emit_clip_misc_state(struct r600_context * rctx,struct r600_atom * atom)1646 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1647 {
1648 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1649 	struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1650 
1651 	radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1652 			       state->pa_cl_clip_cntl |
1653 			       (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1654                                S_028810_CLIP_DISABLE(state->clip_disable));
1655 	radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1656 			       state->pa_cl_vs_out_cntl |
1657 			       (state->clip_plane_enable & state->clip_dist_write));
1658 	/* reuse needs to be set off if we write oViewport */
1659 	if (rctx->b.chip_class >= EVERGREEN)
1660 		radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
1661 				       S_028AB4_REUSE_OFF(state->vs_out_viewport));
1662 }
1663 
r600_draw_vbo(struct pipe_context * ctx,const struct pipe_draw_info * dinfo)1664 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1665 {
1666 	struct r600_context *rctx = (struct r600_context *)ctx;
1667 	struct pipe_draw_info info = *dinfo;
1668 	struct pipe_index_buffer ib = {};
1669 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1670 	bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
1671 	uint64_t mask;
1672 	unsigned num_patches, dirty_fb_counter;
1673 
1674 	if (!info.indirect && !info.count && (info.indexed || !info.count_from_stream_output)) {
1675 		return;
1676 	}
1677 
1678 	if (!rctx->vs_shader || !rctx->ps_shader) {
1679 		assert(0);
1680 		return;
1681 	}
1682 
1683 	/* make sure that the gfx ring is only one active */
1684 	if (radeon_emitted(rctx->b.dma.cs, 0)) {
1685 		rctx->b.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1686 	}
1687 
1688 	/* Re-emit the framebuffer state if needed. */
1689 	dirty_fb_counter = p_atomic_read(&rctx->b.screen->dirty_fb_counter);
1690 	if (dirty_fb_counter != rctx->b.last_dirty_fb_counter) {
1691 		rctx->b.last_dirty_fb_counter = dirty_fb_counter;
1692 		r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
1693 	}
1694 
1695 	if (!r600_update_derived_state(rctx)) {
1696 		/* useless to render because current rendering command
1697 		 * can't be achieved
1698 		 */
1699 		return;
1700 	}
1701 
1702 	if (info.indexed) {
1703 		/* Initialize the index buffer struct. */
1704 		pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1705 		ib.user_buffer = rctx->index_buffer.user_buffer;
1706 		ib.index_size = rctx->index_buffer.index_size;
1707 		ib.offset = rctx->index_buffer.offset;
1708 		if (!info.indirect) {
1709 			ib.offset += info.start * ib.index_size;
1710 		}
1711 
1712 		/* Translate 8-bit indices to 16-bit. */
1713 		if (unlikely(ib.index_size == 1)) {
1714 			struct pipe_resource *out_buffer = NULL;
1715 			unsigned out_offset;
1716 			void *ptr;
1717 			unsigned start, count;
1718 
1719 			if (likely(!info.indirect)) {
1720 				start = 0;
1721 				count = info.count;
1722 			}
1723 			else {
1724 				/* Have to get start/count from indirect buffer, slow path ahead... */
1725 				struct r600_resource *indirect_resource = (struct r600_resource *)info.indirect;
1726 				unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
1727 					PIPE_TRANSFER_READ);
1728 				if (data) {
1729 					data += info.indirect_offset / sizeof(unsigned);
1730 					start = data[2] * ib.index_size;
1731 					count = data[0];
1732 				}
1733 				else {
1734 					start = 0;
1735 					count = 0;
1736 				}
1737 			}
1738 
1739 			u_upload_alloc(rctx->b.uploader, start, count * 2, 256,
1740 				       &out_offset, &out_buffer, &ptr);
1741 
1742 			util_shorten_ubyte_elts_to_userptr(
1743 						&rctx->b.b, &ib, 0, 0, ib.offset + start, count, ptr);
1744 
1745 			pipe_resource_reference(&ib.buffer, NULL);
1746 			ib.user_buffer = NULL;
1747 			ib.buffer = out_buffer;
1748 			ib.offset = out_offset;
1749 			ib.index_size = 2;
1750 		}
1751 
1752 		/* Upload the index buffer.
1753 		 * The upload is skipped for small index counts on little-endian machines
1754 		 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1755 		 * Indirect draws never use immediate indices.
1756 		 * Note: Instanced rendering in combination with immediate indices hangs. */
1757 		if (ib.user_buffer && (R600_BIG_ENDIAN || info.indirect ||
1758 						 info.instance_count > 1 ||
1759 						 info.count*ib.index_size > 20)) {
1760 			u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size, 256,
1761 				      ib.user_buffer, &ib.offset, &ib.buffer);
1762 			ib.user_buffer = NULL;
1763 		}
1764 	} else {
1765 		info.index_bias = info.start;
1766 	}
1767 
1768 	/* Set the index offset and primitive restart. */
1769 	if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1770 	    rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1771 	    rctx->vgt_state.vgt_indx_offset != info.index_bias ||
1772 	    (rctx->vgt_state.last_draw_was_indirect && !info.indirect)) {
1773 		rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1774 		rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1775 		rctx->vgt_state.vgt_indx_offset = info.index_bias;
1776 		r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
1777 	}
1778 
1779 	/* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1780 	if (rctx->b.chip_class == R600) {
1781 		rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1782 		r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1783 	}
1784 
1785 	if (rctx->b.chip_class >= EVERGREEN)
1786 		evergreen_setup_tess_constants(rctx, &info, &num_patches);
1787 
1788 	/* Emit states. */
1789 	r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1790 	r600_flush_emit(rctx);
1791 
1792 	mask = rctx->dirty_atoms;
1793 	while (mask != 0) {
1794 		r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
1795 	}
1796 
1797 	if (rctx->b.chip_class == CAYMAN) {
1798 		/* Copied from radeonsi. */
1799 		unsigned primgroup_size = 128; /* recommended without a GS */
1800 		bool ia_switch_on_eop = false;
1801 		bool partial_vs_wave = false;
1802 
1803 		if (rctx->gs_shader)
1804 			primgroup_size = 64; /* recommended with a GS */
1805 
1806 		if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
1807 		    (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
1808 			ia_switch_on_eop = true;
1809 		}
1810 
1811 		if (r600_get_strmout_en(&rctx->b))
1812 			partial_vs_wave = true;
1813 
1814 		radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
1815 				       S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
1816 				       S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
1817 				       S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
1818 	}
1819 
1820 	if (rctx->b.chip_class >= EVERGREEN) {
1821 		uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, &info,
1822 								   num_patches);
1823 
1824 		evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
1825 		evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
1826 	}
1827 
1828 	/* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1829 	 * even though it should have no effect on those. */
1830 	if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1831 		unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1832 		unsigned prim = info.mode;
1833 
1834 		if (rctx->gs_shader) {
1835 			prim = rctx->gs_shader->gs_output_prim;
1836 		}
1837 		prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1838 
1839 		if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1840 		    prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1841 		    info.mode == R600_PRIM_RECTANGLE_LIST) {
1842 			su_sc_mode_cntl &= C_028814_CULL_FRONT;
1843 		}
1844 		radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1845 	}
1846 
1847 	/* Update start instance. */
1848 	if (!info.indirect && rctx->last_start_instance != info.start_instance) {
1849 		radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1850 		rctx->last_start_instance = info.start_instance;
1851 	}
1852 
1853 	/* Update the primitive type. */
1854 	if (rctx->last_primitive_type != info.mode) {
1855 		unsigned ls_mask = 0;
1856 
1857 		if (info.mode == PIPE_PRIM_LINES)
1858 			ls_mask = 1;
1859 		else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1860 			 info.mode == PIPE_PRIM_LINE_LOOP)
1861 			ls_mask = 2;
1862 
1863 		radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1864 				       S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1865 				       (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1866 		radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1867 				      r600_conv_pipe_prim(info.mode));
1868 
1869 		rctx->last_primitive_type = info.mode;
1870 	}
1871 
1872 	/* Draw packets. */
1873 	if (!info.indirect) {
1874 		radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
1875 		radeon_emit(cs, info.instance_count);
1876 	}
1877 
1878 	if (unlikely(info.indirect)) {
1879 		uint64_t va = r600_resource(info.indirect)->gpu_address;
1880 		assert(rctx->b.chip_class >= EVERGREEN);
1881 
1882 		// Invalidate so non-indirect draw calls reset this state
1883 		rctx->vgt_state.last_draw_was_indirect = true;
1884 		rctx->last_start_instance = -1;
1885 
1886 		radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
1887 		radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
1888 		radeon_emit(cs, va);
1889 		radeon_emit(cs, (va >> 32UL) & 0xFF);
1890 
1891 		radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1892 		radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1893 							  (struct r600_resource*)info.indirect,
1894 							  RADEON_USAGE_READ,
1895                                                           RADEON_PRIO_DRAW_INDIRECT));
1896 	}
1897 
1898 	if (info.indexed) {
1899 		radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
1900 		radeon_emit(cs, ib.index_size == 4 ?
1901 				(VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1902 				(VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
1903 
1904 		if (ib.user_buffer) {
1905 			unsigned size_bytes = info.count*ib.index_size;
1906 			unsigned size_dw = align(size_bytes, 4) / 4;
1907 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
1908 			radeon_emit(cs, info.count);
1909 			radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
1910 			radeon_emit_array(cs, ib.user_buffer, size_dw);
1911 		} else {
1912 			uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset;
1913 
1914 			if (likely(!info.indirect)) {
1915 				radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
1916 				radeon_emit(cs, va);
1917 				radeon_emit(cs, (va >> 32UL) & 0xFF);
1918 				radeon_emit(cs, info.count);
1919 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
1920 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1921 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1922 									  (struct r600_resource*)ib.buffer,
1923 									  RADEON_USAGE_READ,
1924                                                                           RADEON_PRIO_INDEX_BUFFER));
1925 			}
1926 			else {
1927 				uint32_t max_size = (ib.buffer->width0 - ib.offset) / ib.index_size;
1928 
1929 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
1930 				radeon_emit(cs, va);
1931 				radeon_emit(cs, (va >> 32UL) & 0xFF);
1932 
1933 				radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1934 				radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1935 									  (struct r600_resource*)ib.buffer,
1936 									  RADEON_USAGE_READ,
1937                                                                           RADEON_PRIO_INDEX_BUFFER));
1938 
1939 				radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
1940 				radeon_emit(cs, max_size);
1941 
1942 				radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
1943 				radeon_emit(cs, info.indirect_offset);
1944 				radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
1945 			}
1946 		}
1947 	} else {
1948 		if (unlikely(info.count_from_stream_output)) {
1949 			struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1950 			uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
1951 
1952 			radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1953 
1954 			radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
1955 			radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
1956 			radeon_emit(cs, va & 0xFFFFFFFFUL);     /* src address lo */
1957 			radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
1958 			radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
1959 			radeon_emit(cs, 0); /* unused */
1960 
1961 			radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1962 			radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1963 								  t->buf_filled_size, RADEON_USAGE_READ,
1964 								  RADEON_PRIO_SO_FILLED_SIZE));
1965 		}
1966 
1967 		if (likely(!info.indirect)) {
1968 			radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
1969 			radeon_emit(cs, info.count);
1970 		}
1971 		else {
1972 			radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
1973 			radeon_emit(cs, info.indirect_offset);
1974 		}
1975 		radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1976 				(info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
1977 	}
1978 
1979 	/* SMX returns CONTEXT_DONE too early workaround */
1980 	if (rctx->b.family == CHIP_R600 ||
1981 	    rctx->b.family == CHIP_RV610 ||
1982 	    rctx->b.family == CHIP_RV630 ||
1983 	    rctx->b.family == CHIP_RV635) {
1984 		/* if we have gs shader or streamout
1985 		   we need to do a wait idle after every draw */
1986 		if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
1987 			radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1988 		}
1989 	}
1990 
1991 	/* ES ring rolling over at EOP - workaround */
1992 	if (rctx->b.chip_class == R600) {
1993 		radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1994 		radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
1995 	}
1996 
1997 	/* Set the depth buffer as dirty. */
1998 	if (rctx->framebuffer.state.zsbuf) {
1999 		struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2000 		struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2001 
2002 		rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2003 
2004 		if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2005 			rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2006 	}
2007 	if (rctx->framebuffer.compressed_cb_mask) {
2008 		struct pipe_surface *surf;
2009 		struct r600_texture *rtex;
2010 		unsigned mask = rctx->framebuffer.compressed_cb_mask;
2011 
2012 		do {
2013 			unsigned i = u_bit_scan(&mask);
2014 			surf = rctx->framebuffer.state.cbufs[i];
2015 			rtex = (struct r600_texture*)surf->texture;
2016 
2017 			rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2018 
2019 		} while (mask);
2020 	}
2021 
2022 	pipe_resource_reference(&ib.buffer, NULL);
2023 	rctx->b.num_draw_calls++;
2024 }
2025 
r600_translate_stencil_op(int s_op)2026 uint32_t r600_translate_stencil_op(int s_op)
2027 {
2028 	switch (s_op) {
2029 	case PIPE_STENCIL_OP_KEEP:
2030 		return V_028800_STENCIL_KEEP;
2031 	case PIPE_STENCIL_OP_ZERO:
2032 		return V_028800_STENCIL_ZERO;
2033 	case PIPE_STENCIL_OP_REPLACE:
2034 		return V_028800_STENCIL_REPLACE;
2035 	case PIPE_STENCIL_OP_INCR:
2036 		return V_028800_STENCIL_INCR;
2037 	case PIPE_STENCIL_OP_DECR:
2038 		return V_028800_STENCIL_DECR;
2039 	case PIPE_STENCIL_OP_INCR_WRAP:
2040 		return V_028800_STENCIL_INCR_WRAP;
2041 	case PIPE_STENCIL_OP_DECR_WRAP:
2042 		return V_028800_STENCIL_DECR_WRAP;
2043 	case PIPE_STENCIL_OP_INVERT:
2044 		return V_028800_STENCIL_INVERT;
2045 	default:
2046 		R600_ERR("Unknown stencil op %d", s_op);
2047 		assert(0);
2048 		break;
2049 	}
2050 	return 0;
2051 }
2052 
r600_translate_fill(uint32_t func)2053 uint32_t r600_translate_fill(uint32_t func)
2054 {
2055 	switch(func) {
2056 	case PIPE_POLYGON_MODE_FILL:
2057 		return 2;
2058 	case PIPE_POLYGON_MODE_LINE:
2059 		return 1;
2060 	case PIPE_POLYGON_MODE_POINT:
2061 		return 0;
2062 	default:
2063 		assert(0);
2064 		return 0;
2065 	}
2066 }
2067 
r600_tex_wrap(unsigned wrap)2068 unsigned r600_tex_wrap(unsigned wrap)
2069 {
2070 	switch (wrap) {
2071 	default:
2072 	case PIPE_TEX_WRAP_REPEAT:
2073 		return V_03C000_SQ_TEX_WRAP;
2074 	case PIPE_TEX_WRAP_CLAMP:
2075 		return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2076 	case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2077 		return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2078 	case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2079 		return V_03C000_SQ_TEX_CLAMP_BORDER;
2080 	case PIPE_TEX_WRAP_MIRROR_REPEAT:
2081 		return V_03C000_SQ_TEX_MIRROR;
2082 	case PIPE_TEX_WRAP_MIRROR_CLAMP:
2083 		return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2084 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2085 		return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2086 	case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2087 		return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2088 	}
2089 }
2090 
r600_tex_mipfilter(unsigned filter)2091 unsigned r600_tex_mipfilter(unsigned filter)
2092 {
2093 	switch (filter) {
2094 	case PIPE_TEX_MIPFILTER_NEAREST:
2095 		return V_03C000_SQ_TEX_Z_FILTER_POINT;
2096 	case PIPE_TEX_MIPFILTER_LINEAR:
2097 		return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2098 	default:
2099 	case PIPE_TEX_MIPFILTER_NONE:
2100 		return V_03C000_SQ_TEX_Z_FILTER_NONE;
2101 	}
2102 }
2103 
r600_tex_compare(unsigned compare)2104 unsigned r600_tex_compare(unsigned compare)
2105 {
2106 	switch (compare) {
2107 	default:
2108 	case PIPE_FUNC_NEVER:
2109 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2110 	case PIPE_FUNC_LESS:
2111 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2112 	case PIPE_FUNC_EQUAL:
2113 		return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2114 	case PIPE_FUNC_LEQUAL:
2115 		return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2116 	case PIPE_FUNC_GREATER:
2117 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2118 	case PIPE_FUNC_NOTEQUAL:
2119 		return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2120 	case PIPE_FUNC_GEQUAL:
2121 		return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2122 	case PIPE_FUNC_ALWAYS:
2123 		return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2124 	}
2125 }
2126 
wrap_mode_uses_border_color(unsigned wrap,bool linear_filter)2127 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2128 {
2129 	return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2130 	       wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2131 	       (linear_filter &&
2132 	        (wrap == PIPE_TEX_WRAP_CLAMP ||
2133 		 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2134 }
2135 
sampler_state_needs_border_color(const struct pipe_sampler_state * state)2136 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2137 {
2138 	bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2139 			     state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2140 
2141 	return (state->border_color.ui[0] || state->border_color.ui[1] ||
2142 		state->border_color.ui[2] || state->border_color.ui[3]) &&
2143 	       (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2144 		wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2145 		wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2146 }
2147 
r600_emit_shader(struct r600_context * rctx,struct r600_atom * a)2148 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2149 {
2150 
2151 	struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
2152 	struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2153 
2154 	if (!shader)
2155 		return;
2156 
2157 	r600_emit_command_buffer(cs, &shader->command_buffer);
2158 	radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2159 	radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2160 					      RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2161 }
2162 
r600_get_swizzle_combined(const unsigned char * swizzle_format,const unsigned char * swizzle_view,boolean vtx)2163 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2164 				   const unsigned char *swizzle_view,
2165 				   boolean vtx)
2166 {
2167 	unsigned i;
2168 	unsigned char swizzle[4];
2169 	unsigned result = 0;
2170 	const uint32_t tex_swizzle_shift[4] = {
2171 		16, 19, 22, 25,
2172 	};
2173 	const uint32_t vtx_swizzle_shift[4] = {
2174 		3, 6, 9, 12,
2175 	};
2176 	const uint32_t swizzle_bit[4] = {
2177 		0, 1, 2, 3,
2178 	};
2179 	const uint32_t *swizzle_shift = tex_swizzle_shift;
2180 
2181 	if (vtx)
2182 		swizzle_shift = vtx_swizzle_shift;
2183 
2184 	if (swizzle_view) {
2185 		util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2186 	} else {
2187 		memcpy(swizzle, swizzle_format, 4);
2188 	}
2189 
2190 	/* Get swizzle. */
2191 	for (i = 0; i < 4; i++) {
2192 		switch (swizzle[i]) {
2193 		case PIPE_SWIZZLE_Y:
2194 			result |= swizzle_bit[1] << swizzle_shift[i];
2195 			break;
2196 		case PIPE_SWIZZLE_Z:
2197 			result |= swizzle_bit[2] << swizzle_shift[i];
2198 			break;
2199 		case PIPE_SWIZZLE_W:
2200 			result |= swizzle_bit[3] << swizzle_shift[i];
2201 			break;
2202 		case PIPE_SWIZZLE_0:
2203 			result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2204 			break;
2205 		case PIPE_SWIZZLE_1:
2206 			result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2207 			break;
2208 		default: /* PIPE_SWIZZLE_X */
2209 			result |= swizzle_bit[0] << swizzle_shift[i];
2210 		}
2211 	}
2212 	return result;
2213 }
2214 
2215 /* texture format translate */
r600_translate_texformat(struct pipe_screen * screen,enum pipe_format format,const unsigned char * swizzle_view,uint32_t * word4_p,uint32_t * yuv_format_p,bool do_endian_swap)2216 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2217 				  enum pipe_format format,
2218 				  const unsigned char *swizzle_view,
2219 				  uint32_t *word4_p, uint32_t *yuv_format_p,
2220 				  bool do_endian_swap)
2221 {
2222 	struct r600_screen *rscreen = (struct r600_screen *)screen;
2223 	uint32_t result = 0, word4 = 0, yuv_format = 0;
2224 	const struct util_format_description *desc;
2225 	boolean uniform = TRUE;
2226 	bool is_srgb_valid = FALSE;
2227 	const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2228 	const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2229 	const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2230 	const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2231 	const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2232 
2233 	int i;
2234 	const uint32_t sign_bit[4] = {
2235 		S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2236 		S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2237 		S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2238 		S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2239 	};
2240 
2241 	/* Need to replace the specified texture formats in case of big-endian.
2242 	 * These formats are formats that have channels with number of bits
2243 	 * not divisible by 8.
2244 	 * Mesa conversion functions don't swap bits for those formats, and because
2245 	 * we transmit this over a serial bus to the GPU (PCIe), the
2246 	 * bit-endianess is important!!!
2247 	 * In case we have an "opposite" format, just use that for the swizzling
2248 	 * information. If we don't have such an "opposite" format, we need
2249 	 * to use a fixed swizzle info instead (see below)
2250 	 */
2251 	if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2252 		format = PIPE_FORMAT_A4R4_UNORM;
2253 
2254 	desc = util_format_description(format);
2255 
2256 	/* Depth and stencil swizzling is handled separately. */
2257 	if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2258 		/* Need to check for specific texture formats that don't have
2259 		 * an "opposite" format we can use. For those formats, we directly
2260 		 * specify the swizzling, which is the LE swizzling as defined in
2261 		 * u_format.csv
2262 		 */
2263 		if (do_endian_swap) {
2264 			if (format == PIPE_FORMAT_L4A4_UNORM)
2265 				word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2266 			else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2267 				word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2268 			else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2269 				word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2270 			else
2271 				word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2272 		} else {
2273 			word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2274 		}
2275 	}
2276 
2277 	/* Colorspace (return non-RGB formats directly). */
2278 	switch (desc->colorspace) {
2279 	/* Depth stencil formats */
2280 	case UTIL_FORMAT_COLORSPACE_ZS:
2281 		switch (format) {
2282 		/* Depth sampler formats. */
2283 		case PIPE_FORMAT_Z16_UNORM:
2284 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2285 			result = FMT_16;
2286 			goto out_word4;
2287 		case PIPE_FORMAT_Z24X8_UNORM:
2288 		case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2289 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2290 			result = FMT_8_24;
2291 			goto out_word4;
2292 		case PIPE_FORMAT_X8Z24_UNORM:
2293 		case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2294 			if (rscreen->b.chip_class < EVERGREEN)
2295 				goto out_unknown;
2296 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2297 			result = FMT_24_8;
2298 			goto out_word4;
2299 		case PIPE_FORMAT_Z32_FLOAT:
2300 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2301 			result = FMT_32_FLOAT;
2302 			goto out_word4;
2303 		case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2304 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2305 			result = FMT_X24_8_32_FLOAT;
2306 			goto out_word4;
2307 		/* Stencil sampler formats. */
2308 		case PIPE_FORMAT_S8_UINT:
2309 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2310 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2311 			result = FMT_8;
2312 			goto out_word4;
2313 		case PIPE_FORMAT_X24S8_UINT:
2314 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2315 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2316 			result = FMT_8_24;
2317 			goto out_word4;
2318 		case PIPE_FORMAT_S8X24_UINT:
2319 			if (rscreen->b.chip_class < EVERGREEN)
2320 				goto out_unknown;
2321 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2322 			word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2323 			result = FMT_24_8;
2324 			goto out_word4;
2325 		case PIPE_FORMAT_X32_S8X24_UINT:
2326 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2327 			word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2328 			result = FMT_X24_8_32_FLOAT;
2329 			goto out_word4;
2330 		default:
2331 			goto out_unknown;
2332 		}
2333 
2334 	case UTIL_FORMAT_COLORSPACE_YUV:
2335 		yuv_format |= (1 << 30);
2336 		switch (format) {
2337 		case PIPE_FORMAT_UYVY:
2338 		case PIPE_FORMAT_YUYV:
2339 		default:
2340 			break;
2341 		}
2342 		goto out_unknown; /* XXX */
2343 
2344 	case UTIL_FORMAT_COLORSPACE_SRGB:
2345 		word4 |= S_038010_FORCE_DEGAMMA(1);
2346 		break;
2347 
2348 	default:
2349 		break;
2350 	}
2351 
2352 	if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2353 		switch (format) {
2354 		case PIPE_FORMAT_RGTC1_SNORM:
2355 		case PIPE_FORMAT_LATC1_SNORM:
2356 			word4 |= sign_bit[0];
2357 		case PIPE_FORMAT_RGTC1_UNORM:
2358 		case PIPE_FORMAT_LATC1_UNORM:
2359 			result = FMT_BC4;
2360 			goto out_word4;
2361 		case PIPE_FORMAT_RGTC2_SNORM:
2362 		case PIPE_FORMAT_LATC2_SNORM:
2363 			word4 |= sign_bit[0] | sign_bit[1];
2364 		case PIPE_FORMAT_RGTC2_UNORM:
2365 		case PIPE_FORMAT_LATC2_UNORM:
2366 			result = FMT_BC5;
2367 			goto out_word4;
2368 		default:
2369 			goto out_unknown;
2370 		}
2371 	}
2372 
2373 	if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2374 		if (!util_format_s3tc_enabled) {
2375 			goto out_unknown;
2376 		}
2377 
2378 		switch (format) {
2379 		case PIPE_FORMAT_DXT1_RGB:
2380 		case PIPE_FORMAT_DXT1_RGBA:
2381 		case PIPE_FORMAT_DXT1_SRGB:
2382 		case PIPE_FORMAT_DXT1_SRGBA:
2383 			result = FMT_BC1;
2384 			is_srgb_valid = TRUE;
2385 			goto out_word4;
2386 		case PIPE_FORMAT_DXT3_RGBA:
2387 		case PIPE_FORMAT_DXT3_SRGBA:
2388 			result = FMT_BC2;
2389 			is_srgb_valid = TRUE;
2390 			goto out_word4;
2391 		case PIPE_FORMAT_DXT5_RGBA:
2392 		case PIPE_FORMAT_DXT5_SRGBA:
2393 			result = FMT_BC3;
2394 			is_srgb_valid = TRUE;
2395 			goto out_word4;
2396 		default:
2397 			goto out_unknown;
2398 		}
2399 	}
2400 
2401 	if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2402 		if (rscreen->b.chip_class < EVERGREEN)
2403 			goto out_unknown;
2404 
2405 		switch (format) {
2406 			case PIPE_FORMAT_BPTC_RGBA_UNORM:
2407 			case PIPE_FORMAT_BPTC_SRGBA:
2408 				result = FMT_BC7;
2409 				is_srgb_valid = TRUE;
2410 				goto out_word4;
2411 			case PIPE_FORMAT_BPTC_RGB_FLOAT:
2412 				word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2413 				/* fall through */
2414 			case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2415 				result = FMT_BC6;
2416 				goto out_word4;
2417 			default:
2418 				goto out_unknown;
2419 		}
2420 	}
2421 
2422 	if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2423 		switch (format) {
2424 		case PIPE_FORMAT_R8G8_B8G8_UNORM:
2425 		case PIPE_FORMAT_G8R8_B8R8_UNORM:
2426 			result = FMT_GB_GR;
2427 			goto out_word4;
2428 		case PIPE_FORMAT_G8R8_G8B8_UNORM:
2429 		case PIPE_FORMAT_R8G8_R8B8_UNORM:
2430 			result = FMT_BG_RG;
2431 			goto out_word4;
2432 		default:
2433 			goto out_unknown;
2434 		}
2435 	}
2436 
2437 	if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2438 		result = FMT_5_9_9_9_SHAREDEXP;
2439 		goto out_word4;
2440 	} else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2441 		result = FMT_10_11_11_FLOAT;
2442 		goto out_word4;
2443 	}
2444 
2445 
2446 	for (i = 0; i < desc->nr_channels; i++) {
2447 		if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2448 			word4 |= sign_bit[i];
2449 		}
2450 	}
2451 
2452 	/* R8G8Bx_SNORM - XXX CxV8U8 */
2453 
2454 	/* See whether the components are of the same size. */
2455 	for (i = 1; i < desc->nr_channels; i++) {
2456 		uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2457 	}
2458 
2459 	/* Non-uniform formats. */
2460 	if (!uniform) {
2461 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2462 		    desc->channel[0].pure_integer)
2463 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2464 		switch(desc->nr_channels) {
2465 		case 3:
2466 			if (desc->channel[0].size == 5 &&
2467 			    desc->channel[1].size == 6 &&
2468 			    desc->channel[2].size == 5) {
2469 				result = FMT_5_6_5;
2470 				goto out_word4;
2471 			}
2472 			goto out_unknown;
2473 		case 4:
2474 			if (desc->channel[0].size == 5 &&
2475 			    desc->channel[1].size == 5 &&
2476 			    desc->channel[2].size == 5 &&
2477 			    desc->channel[3].size == 1) {
2478 				result = FMT_1_5_5_5;
2479 				goto out_word4;
2480 			}
2481 			if (desc->channel[0].size == 10 &&
2482 			    desc->channel[1].size == 10 &&
2483 			    desc->channel[2].size == 10 &&
2484 			    desc->channel[3].size == 2) {
2485 				result = FMT_2_10_10_10;
2486 				goto out_word4;
2487 			}
2488 			goto out_unknown;
2489 		}
2490 		goto out_unknown;
2491 	}
2492 
2493 	/* Find the first non-VOID channel. */
2494 	for (i = 0; i < 4; i++) {
2495 		if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2496 			break;
2497 		}
2498 	}
2499 
2500 	if (i == 4)
2501 		goto out_unknown;
2502 
2503 	/* uniform formats */
2504 	switch (desc->channel[i].type) {
2505 	case UTIL_FORMAT_TYPE_UNSIGNED:
2506 	case UTIL_FORMAT_TYPE_SIGNED:
2507 #if 0
2508 		if (!desc->channel[i].normalized &&
2509 		    desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2510 			goto out_unknown;
2511 		}
2512 #endif
2513 		if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2514 		    desc->channel[i].pure_integer)
2515 			word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2516 
2517 		switch (desc->channel[i].size) {
2518 		case 4:
2519 			switch (desc->nr_channels) {
2520 			case 2:
2521 				result = FMT_4_4;
2522 				goto out_word4;
2523 			case 4:
2524 				result = FMT_4_4_4_4;
2525 				goto out_word4;
2526 			}
2527 			goto out_unknown;
2528 		case 8:
2529 			switch (desc->nr_channels) {
2530 			case 1:
2531 				result = FMT_8;
2532 				goto out_word4;
2533 			case 2:
2534 				result = FMT_8_8;
2535 				goto out_word4;
2536 			case 4:
2537 				result = FMT_8_8_8_8;
2538 				is_srgb_valid = TRUE;
2539 				goto out_word4;
2540 			}
2541 			goto out_unknown;
2542 		case 16:
2543 			switch (desc->nr_channels) {
2544 			case 1:
2545 				result = FMT_16;
2546 				goto out_word4;
2547 			case 2:
2548 				result = FMT_16_16;
2549 				goto out_word4;
2550 			case 4:
2551 				result = FMT_16_16_16_16;
2552 				goto out_word4;
2553 			}
2554 			goto out_unknown;
2555 		case 32:
2556 			switch (desc->nr_channels) {
2557 			case 1:
2558 				result = FMT_32;
2559 				goto out_word4;
2560 			case 2:
2561 				result = FMT_32_32;
2562 				goto out_word4;
2563 			case 4:
2564 				result = FMT_32_32_32_32;
2565 				goto out_word4;
2566 			}
2567 		}
2568 		goto out_unknown;
2569 
2570 	case UTIL_FORMAT_TYPE_FLOAT:
2571 		switch (desc->channel[i].size) {
2572 		case 16:
2573 			switch (desc->nr_channels) {
2574 			case 1:
2575 				result = FMT_16_FLOAT;
2576 				goto out_word4;
2577 			case 2:
2578 				result = FMT_16_16_FLOAT;
2579 				goto out_word4;
2580 			case 4:
2581 				result = FMT_16_16_16_16_FLOAT;
2582 				goto out_word4;
2583 			}
2584 			goto out_unknown;
2585 		case 32:
2586 			switch (desc->nr_channels) {
2587 			case 1:
2588 				result = FMT_32_FLOAT;
2589 				goto out_word4;
2590 			case 2:
2591 				result = FMT_32_32_FLOAT;
2592 				goto out_word4;
2593 			case 4:
2594 				result = FMT_32_32_32_32_FLOAT;
2595 				goto out_word4;
2596 			}
2597 		}
2598 		goto out_unknown;
2599 	}
2600 
2601 out_word4:
2602 
2603 	if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2604 		return ~0;
2605 	if (word4_p)
2606 		*word4_p = word4;
2607 	if (yuv_format_p)
2608 		*yuv_format_p = yuv_format;
2609 	return result;
2610 out_unknown:
2611 	/* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2612 	return ~0;
2613 }
2614 
r600_translate_colorformat(enum chip_class chip,enum pipe_format format,bool do_endian_swap)2615 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
2616 						bool do_endian_swap)
2617 {
2618 	const struct util_format_description *desc = util_format_description(format);
2619 	int channel = util_format_get_first_non_void_channel(format);
2620 	bool is_float;
2621 
2622 #define HAS_SIZE(x,y,z,w) \
2623 	(desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2624          desc->channel[2].size == (z) && desc->channel[3].size == (w))
2625 
2626 	if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2627 		return V_0280A0_COLOR_10_11_11_FLOAT;
2628 
2629 	if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2630 	    channel == -1)
2631 		return ~0U;
2632 
2633 	is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2634 
2635 	switch (desc->nr_channels) {
2636 	case 1:
2637 		switch (desc->channel[0].size) {
2638 		case 8:
2639 			return V_0280A0_COLOR_8;
2640 		case 16:
2641 			if (is_float)
2642 				return V_0280A0_COLOR_16_FLOAT;
2643 			else
2644 				return V_0280A0_COLOR_16;
2645 		case 32:
2646 			if (is_float)
2647 				return V_0280A0_COLOR_32_FLOAT;
2648 			else
2649 				return V_0280A0_COLOR_32;
2650 		}
2651 		break;
2652 	case 2:
2653 		if (desc->channel[0].size == desc->channel[1].size) {
2654 			switch (desc->channel[0].size) {
2655 			case 4:
2656 				if (chip <= R700)
2657 					return V_0280A0_COLOR_4_4;
2658 				else
2659 					return ~0U; /* removed on Evergreen */
2660 			case 8:
2661 				return V_0280A0_COLOR_8_8;
2662 			case 16:
2663 				if (is_float)
2664 					return V_0280A0_COLOR_16_16_FLOAT;
2665 				else
2666 					return V_0280A0_COLOR_16_16;
2667 			case 32:
2668 				if (is_float)
2669 					return V_0280A0_COLOR_32_32_FLOAT;
2670 				else
2671 					return V_0280A0_COLOR_32_32;
2672 			}
2673 		} else if (HAS_SIZE(8,24,0,0)) {
2674 			return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
2675 		} else if (HAS_SIZE(24,8,0,0)) {
2676 			return V_0280A0_COLOR_8_24;
2677 		}
2678 		break;
2679 	case 3:
2680 		if (HAS_SIZE(5,6,5,0)) {
2681 			return V_0280A0_COLOR_5_6_5;
2682 		} else if (HAS_SIZE(32,8,24,0)) {
2683 			return V_0280A0_COLOR_X24_8_32_FLOAT;
2684 		}
2685 		break;
2686 	case 4:
2687 		if (desc->channel[0].size == desc->channel[1].size &&
2688 		    desc->channel[0].size == desc->channel[2].size &&
2689 		    desc->channel[0].size == desc->channel[3].size) {
2690 			switch (desc->channel[0].size) {
2691 			case 4:
2692 				return V_0280A0_COLOR_4_4_4_4;
2693 			case 8:
2694 				return V_0280A0_COLOR_8_8_8_8;
2695 			case 16:
2696 				if (is_float)
2697 					return V_0280A0_COLOR_16_16_16_16_FLOAT;
2698 				else
2699 					return V_0280A0_COLOR_16_16_16_16;
2700 			case 32:
2701 				if (is_float)
2702 					return V_0280A0_COLOR_32_32_32_32_FLOAT;
2703 				else
2704 					return V_0280A0_COLOR_32_32_32_32;
2705 			}
2706 		} else if (HAS_SIZE(5,5,5,1)) {
2707 			return V_0280A0_COLOR_1_5_5_5;
2708 		} else if (HAS_SIZE(10,10,10,2)) {
2709 			return V_0280A0_COLOR_2_10_10_10;
2710 		}
2711 		break;
2712 	}
2713 	return ~0U;
2714 }
2715 
r600_colorformat_endian_swap(uint32_t colorformat,bool do_endian_swap)2716 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
2717 {
2718 	if (R600_BIG_ENDIAN) {
2719 		switch(colorformat) {
2720 		/* 8-bit buffers. */
2721 		case V_0280A0_COLOR_4_4:
2722 		case V_0280A0_COLOR_8:
2723 			return ENDIAN_NONE;
2724 
2725 		/* 16-bit buffers. */
2726 		case V_0280A0_COLOR_8_8:
2727 			/*
2728 			 * No need to do endian swaps on array formats,
2729 			 * as mesa<-->pipe formats conversion take into account
2730 			 * the endianess
2731 			 */
2732 			return ENDIAN_NONE;
2733 
2734 		case V_0280A0_COLOR_5_6_5:
2735 		case V_0280A0_COLOR_1_5_5_5:
2736 		case V_0280A0_COLOR_4_4_4_4:
2737 		case V_0280A0_COLOR_16:
2738 			return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
2739 
2740 		/* 32-bit buffers. */
2741 		case V_0280A0_COLOR_8_8_8_8:
2742 			/*
2743 			 * No need to do endian swaps on array formats,
2744 			 * as mesa<-->pipe formats conversion take into account
2745 			 * the endianess
2746 			 */
2747 			return ENDIAN_NONE;
2748 
2749 		case V_0280A0_COLOR_2_10_10_10:
2750 		case V_0280A0_COLOR_8_24:
2751 		case V_0280A0_COLOR_24_8:
2752 		case V_0280A0_COLOR_32_FLOAT:
2753 			return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
2754 
2755 		case V_0280A0_COLOR_16_16_FLOAT:
2756 		case V_0280A0_COLOR_16_16:
2757 			return ENDIAN_8IN16;
2758 
2759 		/* 64-bit buffers. */
2760 		case V_0280A0_COLOR_16_16_16_16:
2761 		case V_0280A0_COLOR_16_16_16_16_FLOAT:
2762 			return ENDIAN_8IN16;
2763 
2764 		case V_0280A0_COLOR_32_32_FLOAT:
2765 		case V_0280A0_COLOR_32_32:
2766 		case V_0280A0_COLOR_X24_8_32_FLOAT:
2767 			return ENDIAN_8IN32;
2768 
2769 		/* 128-bit buffers. */
2770 		case V_0280A0_COLOR_32_32_32_32_FLOAT:
2771 		case V_0280A0_COLOR_32_32_32_32:
2772 			return ENDIAN_8IN32;
2773 		default:
2774 			return ENDIAN_NONE; /* Unsupported. */
2775 		}
2776 	} else {
2777 		return ENDIAN_NONE;
2778 	}
2779 }
2780 
r600_invalidate_buffer(struct pipe_context * ctx,struct pipe_resource * buf)2781 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2782 {
2783 	struct r600_context *rctx = (struct r600_context*)ctx;
2784 	struct r600_resource *rbuffer = r600_resource(buf);
2785 	unsigned i, shader, mask;
2786 	struct r600_pipe_sampler_view *view;
2787 
2788 	/* Reallocate the buffer in the same pipe_resource. */
2789 	r600_alloc_resource(&rctx->screen->b, rbuffer);
2790 
2791 	/* We changed the buffer, now we need to bind it where the old one was bound. */
2792 	/* Vertex buffers. */
2793 	mask = rctx->vertex_buffer_state.enabled_mask;
2794 	while (mask) {
2795 		i = u_bit_scan(&mask);
2796 		if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
2797 			rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2798 			r600_vertex_buffers_dirty(rctx);
2799 		}
2800 	}
2801 	/* Streamout buffers. */
2802 	for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2803 		if (rctx->b.streamout.targets[i] &&
2804 		    rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2805 			if (rctx->b.streamout.begin_emitted) {
2806 				r600_emit_streamout_end(&rctx->b);
2807 			}
2808 			rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2809 			r600_streamout_buffers_dirty(&rctx->b);
2810 		}
2811 	}
2812 
2813 	/* Constant buffers. */
2814 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2815 		struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2816 		bool found = false;
2817 		uint32_t mask = state->enabled_mask;
2818 
2819 		while (mask) {
2820 			unsigned i = u_bit_scan(&mask);
2821 			if (state->cb[i].buffer == &rbuffer->b.b) {
2822 				found = true;
2823 				state->dirty_mask |= 1 << i;
2824 			}
2825 		}
2826 		if (found) {
2827 			r600_constant_buffers_dirty(rctx, state);
2828 		}
2829 	}
2830 
2831 	/* Texture buffer objects - update the virtual addresses in descriptors. */
2832 	LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
2833 		if (view->base.texture == &rbuffer->b.b) {
2834 			uint64_t offset = view->base.u.buf.offset;
2835 			uint64_t va = rbuffer->gpu_address + offset;
2836 
2837 			view->tex_resource_words[0] = va;
2838 			view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
2839 			view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
2840 		}
2841 	}
2842 	/* Texture buffer objects - make bindings dirty if needed. */
2843 	for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2844 		struct r600_samplerview_state *state = &rctx->samplers[shader].views;
2845 		bool found = false;
2846 		uint32_t mask = state->enabled_mask;
2847 
2848 		while (mask) {
2849 			unsigned i = u_bit_scan(&mask);
2850 			if (state->views[i]->base.texture == &rbuffer->b.b) {
2851 				found = true;
2852 				state->dirty_mask |= 1 << i;
2853 			}
2854 		}
2855 		if (found) {
2856 			r600_sampler_views_dirty(rctx, state);
2857 		}
2858 	}
2859 }
2860 
r600_set_active_query_state(struct pipe_context * ctx,boolean enable)2861 static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable)
2862 {
2863 	struct r600_context *rctx = (struct r600_context*)ctx;
2864 
2865 	/* Pipeline stat & streamout queries. */
2866 	if (enable) {
2867 		rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
2868 		rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
2869 	} else {
2870 		rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
2871 		rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
2872 	}
2873 
2874 	/* Occlusion queries. */
2875 	if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
2876 		rctx->db_misc_state.occlusion_queries_disabled = !enable;
2877 		r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2878 	}
2879 }
2880 
r600_set_occlusion_query_state(struct pipe_context * ctx,bool enable)2881 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2882 {
2883 	struct r600_context *rctx = (struct r600_context*)ctx;
2884 
2885 	r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2886 }
2887 
r600_need_gfx_cs_space(struct pipe_context * ctx,unsigned num_dw,bool include_draw_vbo)2888 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2889                                    bool include_draw_vbo)
2890 {
2891 	r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2892 }
2893 
2894 /* keep this at the end of this file, please */
r600_init_common_state_functions(struct r600_context * rctx)2895 void r600_init_common_state_functions(struct r600_context *rctx)
2896 {
2897 	rctx->b.b.create_fs_state = r600_create_ps_state;
2898 	rctx->b.b.create_vs_state = r600_create_vs_state;
2899 	rctx->b.b.create_gs_state = r600_create_gs_state;
2900 	rctx->b.b.create_tcs_state = r600_create_tcs_state;
2901 	rctx->b.b.create_tes_state = r600_create_tes_state;
2902 	rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2903 	rctx->b.b.bind_blend_state = r600_bind_blend_state;
2904 	rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2905 	rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2906 	rctx->b.b.bind_fs_state = r600_bind_ps_state;
2907 	rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2908 	rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2909 	rctx->b.b.bind_vs_state = r600_bind_vs_state;
2910 	rctx->b.b.bind_gs_state = r600_bind_gs_state;
2911 	rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
2912 	rctx->b.b.bind_tes_state = r600_bind_tes_state;
2913 	rctx->b.b.delete_blend_state = r600_delete_blend_state;
2914 	rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2915 	rctx->b.b.delete_fs_state = r600_delete_ps_state;
2916 	rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2917 	rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2918 	rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2919 	rctx->b.b.delete_vs_state = r600_delete_vs_state;
2920 	rctx->b.b.delete_gs_state = r600_delete_gs_state;
2921 	rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
2922 	rctx->b.b.delete_tes_state = r600_delete_tes_state;
2923 	rctx->b.b.set_blend_color = r600_set_blend_color;
2924 	rctx->b.b.set_clip_state = r600_set_clip_state;
2925 	rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2926 	rctx->b.b.set_sample_mask = r600_set_sample_mask;
2927 	rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2928 	rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2929 	rctx->b.b.set_index_buffer = r600_set_index_buffer;
2930 	rctx->b.b.set_sampler_views = r600_set_sampler_views;
2931 	rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2932 	rctx->b.b.texture_barrier = r600_texture_barrier;
2933 	rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2934 	rctx->b.b.set_active_query_state = r600_set_active_query_state;
2935 	rctx->b.b.draw_vbo = r600_draw_vbo;
2936 	rctx->b.invalidate_buffer = r600_invalidate_buffer;
2937 	rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2938 	rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2939 }
2940