Searched refs:vs_key (Results 1 – 5 of 5) sorted by relevance
214 struct brw_vs_prog_key vs_key = { 0, }; in blorp_compile_vs() local218 &vs_key, vs_prog_data, nir, in blorp_compile_vs()
729 enum pipe_format format = c->vs_key->attr_formats[attr]; in emit_vertex_input()1481 if (c->vs_key->per_vertex_point_size) in emit_vert_end()1519 if (c->vs_key->per_vertex_point_size) in emit_coord_end()2213 c->vs_key = (struct vc4_vs_key *)key; in vc4_shader_ntq()2216 c->vs_key = (struct vc4_vs_key *)key; in vc4_shader_ntq()2269 if (c->vs_key && c->vs_key->clamp_color) in vc4_shader_ntq()2332 c->vs_key->fs_inputs->input_slots, in vc4_shader_ntq()2333 c->vs_key->fs_inputs->num_inputs); in vc4_shader_ntq()
177 enum pipe_format format = c->vs_key->attr_formats[attr]; in vc4_nir_lower_vertex_attr()
484 struct vc4_vs_key *vs_key; member
592 const struct brw_vs_prog_key *vs_key = in emit_urb_writes() local743 if (stage == MESA_SHADER_VERTEX && vs_key->clamp_vertex_color && in emit_urb_writes()