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Searched refs:vs_module (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_meta_decompress.c281 struct radv_shader_module vs_module = { .nir = build_nir_vs() }; in radv_device_init_meta_depth_decomp_state() local
282 if (!vs_module.nir) { in radv_device_init_meta_depth_decomp_state()
292 VkShaderModule vs_module_h = radv_shader_module_to_handle(&vs_module); in radv_device_init_meta_depth_decomp_state()
303 ralloc_free(vs_module.nir); in radv_device_init_meta_depth_decomp_state()
Dradv_meta_fast_clear.c319 struct radv_shader_module vs_module = { .nir = build_nir_vs() }; in radv_device_init_meta_fast_clear_flush_state() local
320 if (!vs_module.nir) { in radv_device_init_meta_fast_clear_flush_state()
330 VkShaderModule vs_module_h = radv_shader_module_to_handle(&vs_module); in radv_device_init_meta_fast_clear_flush_state()
341 ralloc_free(vs_module.nir); in radv_device_init_meta_fast_clear_flush_state()
Dradv_meta_resolve.c282 struct radv_shader_module vs_module = { .nir = build_nir_vs() }; in radv_device_init_meta_resolve_state() local
283 if (!vs_module.nir) { in radv_device_init_meta_resolve_state()
293 VkShaderModule vs_module_h = radv_shader_module_to_handle(&vs_module); in radv_device_init_meta_resolve_state()
304 ralloc_free(vs_module.nir); in radv_device_init_meta_resolve_state()