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Searched refs:w01 (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/randomshaders/
DrsgProgramExecutor.cpp113 float w01 = (1.0f-x)*y; in interpolateVertexQuad() local
116 return quad.x()*w00 + quad.y()*w10 + quad.z()*w01 + quad.w()*w11; in interpolateVertexQuad()
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_sample_soa.c1239 LLVMValueRef w00, w01, w10, w11, wx0, wy0; in lp_build_sample_image_linear() local
1264 w01 = lp_build_mul(coord_bld, s_fpart, wy0); in lp_build_sample_image_linear()
1272 c_weight = lp_build_select(coord_bld, c01, w01, c_weight); in lp_build_sample_image_linear()
1287 w01 = lp_build_add(coord_bld, w01, c_weight); in lp_build_sample_image_linear()
1289 w01 = lp_build_andnot(coord_bld, w01, c01); in lp_build_sample_image_linear()
1300 tmp = lp_build_mul(coord_bld, w01, neighbors[0][1][chan]); in lp_build_sample_image_linear()
1320 tmp = lp_build_and(coord_bld, w01, cmpval01); in lp_build_sample_image_linear()
/external/deqp/framework/common/
DtcuAstcUtil.cpp1279 const deUint32 w01 = fX - w11; in interpolateWeights() local
1289 … DE_ASSERT(deInBounds32(i01, 0, blockMode.weightGridWidth*blockMode.weightGridHeight) || w01 == 0); in interpolateWeights()
1301 …dst[texelY*blockWidth + texelX].w[texelWeightNdx] = (p00*w00 + p01*w01 + p10*w10 + p11*w11 + 8) >>… in interpolateWeights()
/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp161 float w01 = (1.0f-x)*y; in bilinearInterpolate() local
164 return quad.x()*w00 + quad.y()*w10 + quad.z()*w01 + quad.w()*w11; in bilinearInterpolate()