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Searched refs:wPredicate (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Shader/
DVertexProgram.cpp483 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03]; in program() local
490 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate); in program()
497 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate); in program()
DPixelProgram.cpp433 Float4 wPredicate = p0[(pSwizzle >> 6) & 0x03]; in applyShader() local
440 if(dst.w) wEnable = wEnable & As<Int4>(wPredicate); in applyShader()
447 if(dst.w) wEnable = wEnable & ~As<Int4>(wPredicate); in applyShader()