Searched refs:walk_layer_height (Results 1 – 4 of 4) sorted by relevance
173 unsigned walk_layer_height; member191 unsigned walk_layer_height; member282 h = img->walk_layer_height; in ilo_image_get_slice_stride()331 *y = img->lods[level].y + img->walk_layer_height * slice; in ilo_image_get_slice_pos()
58 int walk_layer_height; member732 layout->walk_layer_height = 0; in image_get_gen6_walk_layer_heights()770 layout->walk_layer_height = layout->walk_layer_h0 + layout->walk_layer_h1 + in image_get_gen6_walk_layer_heights()775 layout->walk_layer_height += 4; in image_get_gen6_walk_layer_heights()925 max_y += layout->walk_layer_height * (layer_count - 1); in image_get_gen6_lods()929 layout->walk_layer_height = 0; in image_get_gen6_lods()1001 assert(layout->walk_layer_height % info->block_height == 0); in image_get_gen6_layout()1148 img->aux.walk_layer_height = hz_qpitch; in image_set_gen6_hiz()1432 img->walk_layer_height = layout.walk_layer_height; in ilo_image_init()
472 assert(info->z_img->walk_layer_height % 4 == 0); in zs_set_gen7_3DSTATE_DEPTH_BUFFER()474 dw6 |= (info->z_img->walk_layer_height / 4) << in zs_set_gen7_3DSTATE_DEPTH_BUFFER()546 assert(img->walk_layer_height % 4 == 0); in zs_set_gen6_3DSTATE_STENCIL_BUFFER()547 dw4 = (img->walk_layer_height / 4) << GEN8_STENCIL_DW4_QPITCH__SHIFT; in zs_set_gen6_3DSTATE_STENCIL_BUFFER()596 assert(img->aux.walk_layer_height % 4 == 0); in zs_set_gen6_3DSTATE_HIER_DEPTH_BUFFER()597 dw4 = (img->aux.walk_layer_height / 4) << GEN8_HIZ_DW4_QPITCH__SHIFT; in zs_set_gen6_3DSTATE_HIER_DEPTH_BUFFER()
1070 assert(info->img->walk_layer_height % 4 == 0); in surface_set_gen7_image_SURFACE_STATE()1071 dw1 |= info->img->walk_layer_height / 4 << in surface_set_gen7_image_SURFACE_STATE()