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Searched refs:windowAttributes (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DSurface.cpp109 XWindowAttributes windowAttributes; in reset() local
110 XGetWindowAttributes(mDisplay->getNativeDisplay(), mWindow, &windowAttributes); in reset()
112 return reset(windowAttributes.width, windowAttributes.height); in reset()
236 XWindowAttributes windowAttributes; in checkForResize()
237 XGetWindowAttributes(mDisplay->getNativeDisplay(), mWindow, &windowAttributes); in checkForResize()
239 int clientWidth = windowAttributes.width; in checkForResize()
240 int clientHeight = windowAttributes.height; in checkForResize()
DDisplay.cpp168 XWindowAttributes windowAttributes; in isValidWindow()
169 Status status = XGetWindowAttributes(displayId, window, &windowAttributes); in isValidWindow()
/external/swiftshader/src/OpenGL/libEGL/
DSurface.cpp291 XWindowAttributes windowAttributes; in checkForResize()
292 libX11->XGetWindowAttributes((::Display*)display->getNativeDisplay(), window, &windowAttributes); in checkForResize()
294 int windowWidth = windowAttributes.width; in checkForResize()
295 int windowHeight = windowAttributes.height; in checkForResize()
DDisplay.cpp567 XWindowAttributes windowAttributes; in isValidWindow()
568 …Status status = libX11->XGetWindowAttributes((::Display*)nativeDisplay, window, &windowAttributes); in isValidWindow()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/
DOGLES2HelloAPI_LinuxX11.cpp172 XSetWindowAttributes windowAttributes; in CreateNativeWindow() local
175 windowAttributes.colormap = colourMap; in CreateNativeWindow()
178 windowAttributes.event_mask = StructureNotifyMask | ExposureMask | ButtonPressMask; in CreateNativeWindow()
192 &windowAttributes); // Pointer to the window attribute structure in CreateNativeWindow()
/external/vulkan-validation-layers/demos/
Dcube.cpp2363 XSetWindowAttributes windowAttributes = {}; in create_xlib_window() local
2364 windowAttributes.colormap = colormap; in create_xlib_window()
2365 windowAttributes.background_pixel = 0xFFFFFFFF; in create_xlib_window()
2366 windowAttributes.border_pixel = 0; in create_xlib_window()
2367 windowAttributes.event_mask = in create_xlib_window()
2374 &windowAttributes); in create_xlib_window()
Dcube.c2282 XSetWindowAttributes windowAttributes={}; in demo_create_xlib_window() local
2283 windowAttributes.colormap = colormap; in demo_create_xlib_window()
2284 windowAttributes.background_pixel = 0xFFFFFFFF; in demo_create_xlib_window()
2285 windowAttributes.border_pixel = 0; in demo_create_xlib_window()
2286 windowAttributes.event_mask = in demo_create_xlib_window()
2293 CWBackPixel | CWBorderPixel | CWEventMask | CWColormap, &windowAttributes); in demo_create_xlib_window()