/external/skia/tools/viewer/sk_app/android/ |
D | Window_android.cpp | 52 fWindowContext = window_context_factory::NewGLForAndroid(window, in initDisplay() 56 fWindowContext = window_context_factory::NewRasterForAndroid(window, in initDisplay() 61 fWindowContext = window_context_factory::NewVulkanForAndroid(window, in initDisplay()
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D | WindowContextFactory_android.h | 20 namespace window_context_factory {
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D | VulkanWindowContext_android.cpp | 14 namespace window_context_factory { namespace
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D | RasterWindowContext_android.cpp | 96 namespace window_context_factory { namespace
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D | GLWindowContext_android.cpp | 156 namespace window_context_factory { namespace
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/external/skia/tools/viewer/sk_app/mac/ |
D | GLWindowContext_mac.cpp | 17 using sk_app::window_context_factory::MacWindowInfo; 97 namespace window_context_factory { namespace
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D | RasterWindowContext_mac.cpp | 20 using sk_app::window_context_factory::MacWindowInfo; 124 namespace window_context_factory { namespace
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D | WindowContextFactory_mac.h | 19 namespace window_context_factory {
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D | Window_mac.cpp | 252 window_context_factory::MacWindowInfo info; in attach()
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/external/skia/tools/viewer/sk_app/unix/ |
D | GLWindowContext_unix.cpp | 14 using sk_app::window_context_factory::XlibWindowInfo; 133 namespace window_context_factory { namespace
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D | Window_unix.cpp | 338 window_context_factory::XlibWindowInfo winInfo; in attach() 355 fWindowContext = window_context_factory::NewVulkanForXlib(winInfo, in attach() 360 fWindowContext = window_context_factory::NewGLForXlib(winInfo, fRequestedDisplayParams); in attach() 363 fWindowContext = window_context_factory::NewRasterForXlib(winInfo, in attach()
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D | WindowContextFactory_unix.h | 21 namespace window_context_factory {
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D | VulkanWindowContext_unix.cpp | 20 namespace window_context_factory { namespace
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D | RasterWindowContext_unix.cpp | 91 namespace window_context_factory { namespace
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/external/skia/tools/viewer/sk_app/win/ |
D | WindowContextFactory_win.h | 19 namespace window_context_factory {
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D | Window_win.cpp | 350 fWindowContext = window_context_factory::NewGLForWin(fHWnd, fRequestedDisplayParams); in attach() 353 fWindowContext = window_context_factory::NewRasterForWin(fHWnd, in attach() 358 fWindowContext = window_context_factory::NewVulkanForWin(fHWnd, in attach()
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D | VulkanWindowContext_win.cpp | 19 namespace window_context_factory { namespace
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D | GLWindowContext_win.cpp | 129 namespace window_context_factory { namespace
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D | RasterWindowContext_win.cpp | 88 namespace window_context_factory { namespace
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