Searched refs:writeA (Results 1 – 1 of 1) sorted by relevance
434 bool writeA = (options & WRITE_ALPHA) == WRITE_ALPHA; in write() local435 bool writeRGBA = writeR && writeG && writeB && writeA; in write()443 if(writeA) { *Pointer<Byte>(element) = Byte(RoundInt(Float(c.w))); } in write()456 if(writeA) { *Pointer<Byte>(element + 3) = Byte(RoundInt(Float(c.w))); } in write()471 if(writeA) { *Pointer<Byte>(element + 3) = Byte(RoundInt(Float(c.w))); } in write()485 if(writeA) { *Pointer<Byte>(element + 3) = Byte(0xFF); } in write()500 if(writeA) { *Pointer<Byte>(element + 3) = Byte(0xFF); } in write()523 if(writeA) { *Pointer<Float>(element + 12) = c.w; } in write()527 if(writeA) { *Pointer<Float>(element + 12) = 1.0f; } in write()549 if(writeA) { *Pointer<SByte>(element + 3) = SByte(RoundInt(Float(c.w))); } in write()[all …]