Searched refs:writeAccess (Results 1 – 4 of 4) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderIndexingTests.cpp | 484 …har* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexAccessTyp… in createTmpArrayCase() argument 504 if (writeAccess == INDEXACCESS_DYNAMIC || readAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase() 507 if (writeAccess == INDEXACCESS_DYNAMIC_LOOP || readAccess == INDEXACCESS_DYNAMIC_LOOP) in createTmpArrayCase() 526 if (writeAccess == INDEXACCESS_STATIC) in createTmpArrayCase() 533 else if (writeAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase() 540 else if (writeAccess == INDEXACCESS_STATIC_LOOP) in createTmpArrayCase() 550 DE_ASSERT(writeAccess == INDEXACCESS_DYNAMIC_LOOP); in createTmpArrayCase() 623 if (readAccess == INDEXACCESS_DYNAMIC || writeAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase() 626 if (readAccess == INDEXACCESS_DYNAMIC_LOOP || writeAccess == INDEXACCESS_DYNAMIC_LOOP) in createTmpArrayCase() 648 …ar* description, bool isVertexCase, DataType varType, VectorAccessType writeAccess, VectorAccessTy… in createVectorSubscriptCase() argument [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderIndexingTests.cpp | 442 …har* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexAccessTyp… in createTmpArrayCase() argument 466 if (writeAccess == INDEXACCESS_DYNAMIC || readAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase() 469 if (writeAccess == INDEXACCESS_DYNAMIC_LOOP || readAccess == INDEXACCESS_DYNAMIC_LOOP) in createTmpArrayCase() 488 if (writeAccess == INDEXACCESS_STATIC) in createTmpArrayCase() 495 else if (writeAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase() 502 else if (writeAccess == INDEXACCESS_STATIC_LOOP) in createTmpArrayCase() 512 DE_ASSERT(writeAccess == INDEXACCESS_DYNAMIC_LOOP); in createTmpArrayCase() 602 …ar* description, bool isVertexCase, DataType varType, VectorAccessType writeAccess, VectorAccessTy… in createVectorSubscriptCase() argument 629 if (writeAccess == SUBSCRIPT_DYNAMIC || readAccess == SUBSCRIPT_DYNAMIC) in createVectorSubscriptCase() 638 if (writeAccess == SUBSCRIPT_DYNAMIC_LOOP || readAccess == SUBSCRIPT_DYNAMIC_LOOP) in createVectorSubscriptCase() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderIndexingTests.cpp | 505 IndexAccessType writeAccess, in createTmpArrayCase() argument 530 if (writeAccess == INDEXACCESS_DYNAMIC || readAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase() 538 if (writeAccess == INDEXACCESS_DYNAMIC_LOOP || readAccess == INDEXACCESS_DYNAMIC_LOOP) in createTmpArrayCase() 557 if (writeAccess == INDEXACCESS_STATIC) in createTmpArrayCase() 564 else if (writeAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase() 571 else if (writeAccess == INDEXACCESS_STATIC_LOOP) in createTmpArrayCase() 581 DE_ASSERT(writeAccess == INDEXACCESS_DYNAMIC_LOOP); in createTmpArrayCase() 676 VectorAccessType writeAccess, in createVectorSubscriptCase() argument 704 if (writeAccess == SUBSCRIPT_DYNAMIC || readAccess == SUBSCRIPT_DYNAMIC) in createVectorSubscriptCase() 712 if (writeAccess == SUBSCRIPT_DYNAMIC_LOOP || readAccess == SUBSCRIPT_DYNAMIC_LOOP) in createVectorSubscriptCase() [all …]
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/external/skia/src/gpu/gl/ |
D | GrGLBuffer.cpp | 190 GrGLbitfield writeAccess = GR_GL_MAP_WRITE_BIT; in onMap() local 193 writeAccess |= GR_GL_MAP_INVALIDATE_BUFFER_BIT; in onMap() 196 readOnly ? GR_GL_MAP_READ_BIT : writeAccess)); in onMap()
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