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Searched refs:writeAccess (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderIndexingTests.cpp484 …har* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexAccessTyp… in createTmpArrayCase() argument
504 if (writeAccess == INDEXACCESS_DYNAMIC || readAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase()
507 if (writeAccess == INDEXACCESS_DYNAMIC_LOOP || readAccess == INDEXACCESS_DYNAMIC_LOOP) in createTmpArrayCase()
526 if (writeAccess == INDEXACCESS_STATIC) in createTmpArrayCase()
533 else if (writeAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase()
540 else if (writeAccess == INDEXACCESS_STATIC_LOOP) in createTmpArrayCase()
550 DE_ASSERT(writeAccess == INDEXACCESS_DYNAMIC_LOOP); in createTmpArrayCase()
623 if (readAccess == INDEXACCESS_DYNAMIC || writeAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase()
626 if (readAccess == INDEXACCESS_DYNAMIC_LOOP || writeAccess == INDEXACCESS_DYNAMIC_LOOP) in createTmpArrayCase()
648 …ar* description, bool isVertexCase, DataType varType, VectorAccessType writeAccess, VectorAccessTy… in createVectorSubscriptCase() argument
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/external/deqp/modules/gles3/functional/
Des3fShaderIndexingTests.cpp442 …har* description, bool isVertexCase, DataType varType, IndexAccessType writeAccess, IndexAccessTyp… in createTmpArrayCase() argument
466 if (writeAccess == INDEXACCESS_DYNAMIC || readAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase()
469 if (writeAccess == INDEXACCESS_DYNAMIC_LOOP || readAccess == INDEXACCESS_DYNAMIC_LOOP) in createTmpArrayCase()
488 if (writeAccess == INDEXACCESS_STATIC) in createTmpArrayCase()
495 else if (writeAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase()
502 else if (writeAccess == INDEXACCESS_STATIC_LOOP) in createTmpArrayCase()
512 DE_ASSERT(writeAccess == INDEXACCESS_DYNAMIC_LOOP); in createTmpArrayCase()
602 …ar* description, bool isVertexCase, DataType varType, VectorAccessType writeAccess, VectorAccessTy… in createVectorSubscriptCase() argument
629 if (writeAccess == SUBSCRIPT_DYNAMIC || readAccess == SUBSCRIPT_DYNAMIC) in createVectorSubscriptCase()
638 if (writeAccess == SUBSCRIPT_DYNAMIC_LOOP || readAccess == SUBSCRIPT_DYNAMIC_LOOP) in createVectorSubscriptCase()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderIndexingTests.cpp505 IndexAccessType writeAccess, in createTmpArrayCase() argument
530 if (writeAccess == INDEXACCESS_DYNAMIC || readAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase()
538 if (writeAccess == INDEXACCESS_DYNAMIC_LOOP || readAccess == INDEXACCESS_DYNAMIC_LOOP) in createTmpArrayCase()
557 if (writeAccess == INDEXACCESS_STATIC) in createTmpArrayCase()
564 else if (writeAccess == INDEXACCESS_DYNAMIC) in createTmpArrayCase()
571 else if (writeAccess == INDEXACCESS_STATIC_LOOP) in createTmpArrayCase()
581 DE_ASSERT(writeAccess == INDEXACCESS_DYNAMIC_LOOP); in createTmpArrayCase()
676 VectorAccessType writeAccess, in createVectorSubscriptCase() argument
704 if (writeAccess == SUBSCRIPT_DYNAMIC || readAccess == SUBSCRIPT_DYNAMIC) in createVectorSubscriptCase()
712 if (writeAccess == SUBSCRIPT_DYNAMIC_LOOP || readAccess == SUBSCRIPT_DYNAMIC_LOOP) in createVectorSubscriptCase()
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/external/skia/src/gpu/gl/
DGrGLBuffer.cpp190 GrGLbitfield writeAccess = GR_GL_MAP_WRITE_BIT; in onMap() local
193 writeAccess |= GR_GL_MAP_INVALIDATE_BUFFER_BIT; in onMap()
196 readOnly ? GR_GL_MAP_READ_BIT : writeAccess)); in onMap()