Searched refs:wroteLayout (Results 1 – 1 of 1) sorted by relevance
181 bool wroteLayout = false; in generateShaderSource() local187 wroteLayout = true; in generateShaderSource()198 if (!wroteLayout) in generateShaderSource()204 wroteLayout = true; in generateShaderSource()210 if (!wroteLayout) in generateShaderSource()216 wroteLayout = true; in generateShaderSource()220 if (!wroteLayout) in generateShaderSource()226 wroteLayout = true; in generateShaderSource()234 if (wroteLayout) in generateShaderSource()