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Searched refs:xPredicate (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Shader/
DVertexProgram.cpp480 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03]; in program() local
487 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in program()
494 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in program()
DPixelProgram.cpp430 Float4 xPredicate = p0[(pSwizzle >> 0) & 0x03]; in applyShader() local
437 if(dst.x) xEnable = xEnable & As<Int4>(xPredicate); in applyShader()
444 if(dst.x) xEnable = xEnable & ~As<Int4>(xPredicate); in applyShader()