Searched refs:y23 (Results 1 – 3 of 3) sorted by relevance
/external/pdfium/third_party/agg23/ |
D | agg_curves.cpp | 53 FX_FLOAT y23 = (y2 + y3) / 2; in recursive_bezier() local 57 FX_FLOAT y123 = (y12 + y23) / 2; in recursive_bezier() 59 FX_FLOAT y234 = (y23 + y34) / 2; in recursive_bezier() 80 m_points.add(point_type(x23, y23, path_flags_jr)); in recursive_bezier() 87 m_points.add(point_type(x23, y23, path_flags_jr)); in recursive_bezier() 94 m_points.add(point_type(x23, y23, path_flags_jr)); in recursive_bezier()
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/external/skia/src/core/ |
D | SkCubicClipper.cpp | 45 SkScalar y23 = SkScalarInterp(ycrv[2], ycrv[3], t0); in ChopMonoAtY() local 47 SkScalar y123 = SkScalarInterp(y12, y23, t0); in ChopMonoAtY() 88 SkScalar y23 = SkScalarInterp(ycrv[2], ycrv[3], tMid); in ChopMonoAtY() local 90 SkScalar y123 = SkScalarInterp(y12, y23, tMid); in ChopMonoAtY()
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/external/boringssl/src/crypto/poly1305/ |
D | poly1305_arm_asm.S | 1585 # qhasm: reg128 y23 1636 # qhasm: y23 aligned= mem128[input_2];input_2+=16 1637 # asm 1: vld1.8 {>y23=reg128#4%bot->y23=reg128#4%top},[<input_2=int32#3,: 128]! 1638 # asm 2: vld1.8 {>y23=d6->y23=d7},[<input_2=r2,: 128]! 1641 # qhasm: 4x _5y23 = y23 << 2 1642 # asm 1: vshl.i32 >_5y23=reg128#9,<y23=reg128#4,#2 1643 # asm 2: vshl.i32 >_5y23=q8,<y23=q3,#2 1671 # qhasm: 4x _5y23 += y23 1672 # asm 1: vadd.i32 >_5y23=reg128#9,<_5y23=reg128#9,<y23=reg128#4 1673 # asm 2: vadd.i32 >_5y23=q8,<_5y23=q8,<y23=q3 [all …]
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