Home
last modified time | relevance | path

Searched refs:y23 (Results 1 – 3 of 3) sorted by relevance

/external/pdfium/third_party/agg23/
Dagg_curves.cpp53 FX_FLOAT y23 = (y2 + y3) / 2; in recursive_bezier() local
57 FX_FLOAT y123 = (y12 + y23) / 2; in recursive_bezier()
59 FX_FLOAT y234 = (y23 + y34) / 2; in recursive_bezier()
80 m_points.add(point_type(x23, y23, path_flags_jr)); in recursive_bezier()
87 m_points.add(point_type(x23, y23, path_flags_jr)); in recursive_bezier()
94 m_points.add(point_type(x23, y23, path_flags_jr)); in recursive_bezier()
/external/skia/src/core/
DSkCubicClipper.cpp45 SkScalar y23 = SkScalarInterp(ycrv[2], ycrv[3], t0); in ChopMonoAtY() local
47 SkScalar y123 = SkScalarInterp(y12, y23, t0); in ChopMonoAtY()
88 SkScalar y23 = SkScalarInterp(ycrv[2], ycrv[3], tMid); in ChopMonoAtY() local
90 SkScalar y123 = SkScalarInterp(y12, y23, tMid); in ChopMonoAtY()
/external/boringssl/src/crypto/poly1305/
Dpoly1305_arm_asm.S1585 # qhasm: reg128 y23
1636 # qhasm: y23 aligned= mem128[input_2];input_2+=16
1637 # asm 1: vld1.8 {>y23=reg128#4%bot->y23=reg128#4%top},[<input_2=int32#3,: 128]!
1638 # asm 2: vld1.8 {>y23=d6->y23=d7},[<input_2=r2,: 128]!
1641 # qhasm: 4x _5y23 = y23 << 2
1642 # asm 1: vshl.i32 >_5y23=reg128#9,<y23=reg128#4,#2
1643 # asm 2: vshl.i32 >_5y23=q8,<y23=q3,#2
1671 # qhasm: 4x _5y23 += y23
1672 # asm 1: vadd.i32 >_5y23=reg128#9,<_5y23=reg128#9,<y23=reg128#4
1673 # asm 2: vadd.i32 >_5y23=q8,<_5y23=q8,<y23=q3
[all …]