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Searched refs:ySampler (Results 1 – 3 of 3) sorted by relevance

/external/autotest/client/deps/glbench/src/
Dyuv2rgb_4.glslf37 uniform sampler2D ySampler;
48 float yChannel = texture2D(ySampler, yPlane).r;
Dyuv2rgb_3.glslf37 uniform sampler2D ySampler;
49 float yChannel = texture2D(ySampler, yPlane).r;
Dyuvtest.cc90 int ySampler = glGetUniformLocation(program, "ySampler"); in YuvToRgbShaderProgram() local
100 glUniform1i(ySampler, 2); in YuvToRgbShaderProgram()