Home
last modified time | relevance | path

Searched refs:yStart (Results 1 – 6 of 6) sorted by relevance

/external/pdfium/xfa/fxbarcode/qrcode/
DBC_QRCoderMatrixUtil.cpp355 int32_t yStart, in EmbedHorizontalSeparationPattern() argument
363 if (!IsEmpty(matrix->Get(xStart + x, yStart))) { in EmbedHorizontalSeparationPattern()
367 matrix->Set(xStart + x, yStart, HORIZONTAL_SEPARATION_PATTERN[0][x]); in EmbedHorizontalSeparationPattern()
372 int32_t yStart, in EmbedVerticalSeparationPattern() argument
380 if (!IsEmpty(matrix->Get(xStart, yStart + y))) { in EmbedVerticalSeparationPattern()
384 matrix->Set(xStart, yStart + y, VERTICAL_SEPARATION_PATTERN[y][0]); in EmbedVerticalSeparationPattern()
389 int32_t yStart, in EmbedPositionAdjustmentPattern() argument
399 if (!IsEmpty(matrix->Get(xStart + x, y + yStart))) { in EmbedPositionAdjustmentPattern()
403 matrix->Set(xStart + x, yStart + y, POSITION_ADJUSTMENT_PATTERN[y][x]); in EmbedPositionAdjustmentPattern()
409 int32_t yStart, in EmbedPositionDetectionPattern() argument
[all …]
DBC_QRCoderMatrixUtil.h64 int32_t yStart,
68 int32_t yStart,
72 int32_t yStart,
76 int32_t yStart,
/external/skia/gm/
Darcto.cpp135 for (int yStart = 0; yStart < kParsePathTestDimension; yStart += 100) { in DEF_SIMPLE_GM() local
137 str.printf("<g transform='translate(%d,%d) scale(%d,%d)'>\n", xStart, yStart, in DEF_SIMPLE_GM()
140 str.printf("<clipPath id='clip_%d_%d'>\n", xStart, yStart); in DEF_SIMPLE_GM()
171 str.printf(" clip-path='url(#clip_%d_%d)'/>\n", xStart, yStart); in DEF_SIMPLE_GM()
/external/replicaisland/src/com/replica/replicaisland/
DBackgroundCollisionComponent.java222 float yStart = top; in update() local
226 mRayStart.set(centerOffsetX, yStart); in update()
/external/webrtc/webrtc/modules/video_render/mac/
Dvideo_render_agl.cc289 GLfloat yStart = 1.0f - 2.0f * _stopHeight; in RenderOffScreenBuffer() local
311 glTexCoord2f(_width, _height); glVertex2f(xStop, yStart); in RenderOffScreenBuffer()
312 glTexCoord2f(0.0, _height); glVertex2f(xStart, yStart); in RenderOffScreenBuffer()
Dvideo_render_nsopengl.mm292 GLfloat yStart = 1.0f - 2.0f * _stopHeight;
307 glTexCoord2f(_width, _height); glVertex2f(xStop, yStart);
308 glTexCoord2f(0.0, _height); glVertex2f(xStart, yStart);