Searched refs:yStop (Results 1 – 2 of 2) sorted by relevance
290 GLfloat yStop = 1.0f - 2.0f * _startHeight; in RenderOffScreenBuffer() local309 glTexCoord2f(0.0, 0.0); glVertex2f(xStart, yStop); in RenderOffScreenBuffer()310 glTexCoord2f(_width, 0.0); glVertex2f(xStop, yStop); in RenderOffScreenBuffer()
293 GLfloat yStop = 1.0f - 2.0f * _startHeight;305 glTexCoord2f(0.0, 0.0); glVertex2f(xStart, yStop);306 glTexCoord2f(_width, 0.0); glVertex2f(xStop, yStop);