Searched refs:z_vma (Results 1 – 4 of 4) sorted by relevance
47 const struct ilo_vma *z_vma; member64 const struct ilo_vma *z_vma; member
69 assert(!info->z_img == !info->z_vma); in zs_validate_gen6()75 assert(info->z_vma->vm_alignment % 4096 == 0); in zs_validate_gen6()84 assert(info->z_vma->vm_alignment % 4096 == 0); in zs_validate_gen6()632 zs->z_vma = info->z_vma; in ilo_state_zs_init()
699 if (zs->z_vma) { in gen6_3DSTATE_DEPTH_BUFFER()700 ilo_builder_batch_reloc64(builder, pos + 2, zs->z_vma->bo, in gen6_3DSTATE_DEPTH_BUFFER()701 zs->z_vma->bo_offset + zs->depth[1], in gen6_3DSTATE_DEPTH_BUFFER()717 if (zs->z_vma) { in gen6_3DSTATE_DEPTH_BUFFER()718 ilo_builder_batch_reloc(builder, pos + 2, zs->z_vma->bo, in gen6_3DSTATE_DEPTH_BUFFER()719 zs->z_vma->bo_offset + zs->depth[1], in gen6_3DSTATE_DEPTH_BUFFER()
2143 info.z_vma = &tex->vma; in ilo_create_surface()