Searched refs:zeroSourceLoc (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/src/OpenGL/compiler/ |
D | Initialize.cpp | 421 TSourceLoc zeroSourceLoc = { 0, 0, 0, 0 }; in InsertBuiltInFunctions() local 422 …ar = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("near"), zeroSourceLoc); in InsertBuiltInFunctions() 423 …far = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("far"), zeroSourceLoc); in InsertBuiltInFunctions() 424 …ff = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("diff"), zeroSourceLoc); in InsertBuiltInFunctions()
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