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Searched refs:ACCESS_RANDOM (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/libs/androidfw/include/androidfw/
DApkAssets.h40 Asset::AccessMode mode = Asset::AccessMode::ACCESS_RANDOM) const;
DAsset.h60 ACCESS_RANDOM, enumerator
/frameworks/base/native/android/
Dasset_manager.cpp95 amMode = Asset::ACCESS_RANDOM; in AAssetManager_open()
/frameworks/base/core/jni/
Dandroid_util_AssetManager.cpp238 if (mode != Asset::ACCESS_UNKNOWN && mode != Asset::ACCESS_RANDOM in android_content_AssetManager_openAsset()
303 Asset* a = am->open(fileName8.c_str(), Asset::ACCESS_RANDOM); in android_content_AssetManager_openAssetFd()
332 if (mode != Asset::ACCESS_UNKNOWN && mode != Asset::ACCESS_RANDOM in android_content_AssetManager_openNonAssetNative()
371 ? am->openNonAsset(static_cast<int32_t>(cookie), fileName8.c_str(), Asset::ACCESS_RANDOM) in android_content_AssetManager_openNonAssetFdNative()
372 : am->openNonAsset(fileName8.c_str(), Asset::ACCESS_RANDOM); in android_content_AssetManager_openNonAssetFdNative()
/frameworks/base/core/java/android/content/res/
DAssetManager.java57 public static final int ACCESS_RANDOM = 1; field in AssetManager
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt9057 field public static final int ACCESS_RANDOM = 1; // 0x1
/frameworks/base/api/
Dcurrent.txt11111 field public static final int ACCESS_RANDOM = 1; // 0x1
Dtest-current.txt11154 field public static final int ACCESS_RANDOM = 1; // 0x1
Dsystem-current.txt11843 field public static final int ACCESS_RANDOM = 1; // 0x1