1 /* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_RINGBUFFERCONSUMER_H 18 #define ANDROID_GUI_RINGBUFFERCONSUMER_H 19 20 #include <gui/BufferItem.h> 21 #include <gui/ConsumerBase.h> 22 #include <gui/BufferQueue.h> 23 24 #include <utils/List.h> 25 26 #define ANDROID_GRAPHICS_RINGBUFFERCONSUMER_JNI_ID "mRingBufferConsumer" 27 28 namespace android { 29 30 class String8; 31 32 /** 33 * The RingBufferConsumer maintains a ring buffer of BufferItem objects, 34 * (which are 'acquired' as long as they are part of the ring buffer, and 35 * 'released' when they leave the ring buffer). 36 * 37 * When new buffers are produced, the oldest non-pinned buffer item is immediately 38 * dropped from the ring buffer, and overridden with the newest buffer. 39 * 40 * Users can only access a buffer item after pinning it (which also guarantees 41 * that during its duration it will not be released back into the BufferQueue). 42 * 43 * Note that the 'oldest' buffer is the one with the smallest timestamp. 44 * 45 * Edge cases: 46 * - If ringbuffer is not full, no drops occur when a buffer is produced. 47 * - If all the buffers get filled or pinned then there will be no empty 48 * buffers left, so the producer will block on dequeue. 49 */ 50 class RingBufferConsumer : public ConsumerBase, 51 public ConsumerBase::FrameAvailableListener 52 { 53 public: 54 typedef ConsumerBase::FrameAvailableListener FrameAvailableListener; 55 56 enum { INVALID_BUFFER_SLOT = BufferQueue::INVALID_BUFFER_SLOT }; 57 enum { NO_BUFFER_AVAILABLE = BufferQueue::NO_BUFFER_AVAILABLE }; 58 59 // Create a new ring buffer consumer. The consumerUsage parameter determines 60 // the consumer usage flags passed to the graphics allocator. The 61 // bufferCount parameter specifies how many buffers can be pinned for user 62 // access at the same time. 63 RingBufferConsumer(const sp<IGraphicBufferConsumer>& consumer, uint64_t consumerUsage, 64 int bufferCount); 65 66 virtual ~RingBufferConsumer(); 67 68 // set the name of the RingBufferConsumer that will be used to identify it in 69 // log messages. 70 void setName(const String8& name); 71 72 // setDefaultBufferSize is used to set the size of buffers returned by 73 // requestBuffers when a with and height of zero is requested. 74 status_t setDefaultBufferSize(uint32_t w, uint32_t h); 75 76 // setDefaultBufferFormat allows the BufferQueue to create 77 // GraphicBuffers of a defaultFormat if no format is specified 78 // by the producer endpoint. 79 status_t setDefaultBufferFormat(uint32_t defaultFormat); 80 81 // setConsumerUsage allows the BufferQueue consumer usage to be 82 // set at a later time after construction. 83 status_t setConsumerUsage(uint64_t usage); 84 85 // Buffer info, minus the graphics buffer/slot itself. 86 struct BufferInfo { 87 // mCrop is the current crop rectangle for this buffer slot. 88 Rect mCrop; 89 90 // mTransform is the current transform flags for this buffer slot. 91 uint32_t mTransform; 92 93 // mScalingMode is the current scaling mode for this buffer slot. 94 uint32_t mScalingMode; 95 96 // mTimestamp is the current timestamp for this buffer slot. This gets 97 // to set by queueBuffer each time this slot is queued. 98 int64_t mTimestamp; 99 100 // mFrameNumber is the number of the queued frame for this slot. 101 uint64_t mFrameNumber; 102 103 // mPinned is whether or not the buffer has been pinned already. 104 bool mPinned; 105 }; 106 107 struct RingBufferComparator { 108 // Return < 0 to select i1, > 0 to select i2, 0 for neither 109 // i1 or i2 can be NULL. 110 // 111 // The comparator has to implement a total ordering. Otherwise 112 // a linear scan won't find the most preferred buffer. 113 virtual int compare(const BufferInfo* i1, 114 const BufferInfo* i2) const = 0; 115 ~RingBufferComparatorRingBufferComparator116 virtual ~RingBufferComparator() {} 117 }; 118 119 struct PinnedBufferItem : public LightRefBase<PinnedBufferItem> { PinnedBufferItemPinnedBufferItem120 PinnedBufferItem(wp<RingBufferConsumer> consumer, 121 const BufferItem& item) : 122 mConsumer(consumer), 123 mBufferItem(item) { 124 } 125 ~PinnedBufferItemPinnedBufferItem126 ~PinnedBufferItem() { 127 sp<RingBufferConsumer> consumer = mConsumer.promote(); 128 if (consumer != NULL) { 129 consumer->unpinBuffer(mBufferItem); 130 } 131 } 132 isEmptyPinnedBufferItem133 bool isEmpty() { 134 return mBufferItem.mSlot == BufferQueue::INVALID_BUFFER_SLOT; 135 } 136 getBufferItemPinnedBufferItem137 BufferItem& getBufferItem() { return mBufferItem; } getBufferItemPinnedBufferItem138 const BufferItem& getBufferItem() const { return mBufferItem; } 139 140 private: 141 wp<RingBufferConsumer> mConsumer; 142 BufferItem mBufferItem; 143 }; 144 145 // Find a buffer using the filter, then pin it before returning it. 146 // 147 // The filter will be invoked on each buffer item in the ring buffer, 148 // passing the item that was selected from each previous iteration, 149 // as well as the current iteration's item. 150 // 151 // Pinning will ensure that the buffer will not be dropped when a new 152 // frame is available. 153 sp<PinnedBufferItem> pinSelectedBuffer(const RingBufferComparator& filter, 154 bool waitForFence = true); 155 156 // Release all the non-pinned buffers in the ring buffer 157 status_t clear(); 158 159 // Return 0 if RingBuffer is empty, otherwise return timestamp of latest buffer. 160 nsecs_t getLatestTimestamp(); 161 162 private: 163 164 // Override ConsumerBase::onFrameAvailable 165 virtual void onFrameAvailable(const BufferItem& item); 166 167 void pinBufferLocked(const BufferItem& item); 168 void unpinBuffer(const BufferItem& item); 169 170 // Releases oldest buffer. Returns NO_BUFFER_AVAILABLE 171 // if all the buffers were pinned. 172 // Returns NOT_ENOUGH_DATA if list was empty. 173 status_t releaseOldestBufferLocked(size_t* pinnedFrames); 174 175 struct RingBufferItem : public BufferItem { RingBufferItemRingBufferItem176 RingBufferItem() : BufferItem(), mPinCount(0) {} 177 int mPinCount; 178 }; 179 180 // List of acquired buffers in our ring buffer 181 List<RingBufferItem> mBufferItemList; 182 const int mBufferCount; 183 184 // Timestamp of latest buffer 185 nsecs_t mLatestTimestamp; 186 }; 187 188 } // namespace android 189 190 #endif // ANDROID_GUI_RINGBUFFERCONSUMER_H 191