Searched refs:CAN_READY_PLAY (Results 1 – 1 of 1) sorted by relevance
73 private static final int CAN_READY_PLAY = STATE_INIT | STATE_PREPARING; field in LocalRenderer597 return (mState & CAN_PLAY) != 0 || (mState & CAN_READY_PLAY) != 0; in canReadyPlay()