Home
last modified time | relevance | path

Searched refs:EGL_TEXTURE_FORMAT (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DEGL14.java115 public static final int EGL_TEXTURE_FORMAT = 0x3080; field in EGL14
/frameworks/native/opengl/include/EGL/
Degl.h159 #define EGL_TEXTURE_FORMAT 0x3080 macro
/frameworks/native/opengl/tools/glgen/stubs/egl/
DEGL14Header.java-if115 public static final int EGL_TEXTURE_FORMAT = 0x3080;
/frameworks/native/opengl/libagl/
Degl.cpp1677 case EGL_TEXTURE_FORMAT: in eglQuerySurface()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt18784 field public static final int EGL_TEXTURE_FORMAT = 12416; // 0x3080
/frameworks/base/api/
Dcurrent.txt27644 field public static final int EGL_TEXTURE_FORMAT = 12416; // 0x3080
Dtest-current.txt27800 field public static final int EGL_TEXTURE_FORMAT = 12416; // 0x3080
Dsystem-current.txt30359 field public static final int EGL_TEXTURE_FORMAT = 12416; // 0x3080