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Searched refs:GLC_LOGV (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/libs/gui/
DGLConsumer.cpp54 #define GLC_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__) macro
174 GLC_LOGV("GLConsumer"); in GLConsumer()
203 GLC_LOGV("GLConsumer"); in GLConsumer()
225 GLC_LOGV("updateTexImage"); in updateTexImage()
248 GLC_LOGV("updateTexImage: no buffers were available"); in updateTexImage()
273 GLC_LOGV("releaseTexImage"); in releaseTexImage()
297 GLC_LOGV("releaseTexImage: (slot=%d, mAttached=%d)", buf, mAttached); in releaseTexImage()
456 GLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", in updateAndReleaseLocked()
601 GLC_LOGV("detachFromContext"); in detachFromContext()
646 GLC_LOGV("attachToContext"); in attachToContext()
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