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Searched refs:GL_NONE (Results 1 – 16 of 16) sorted by relevance

/frameworks/base/libs/hwui/
DGlLayer.h72 return texture.target() != GL_NONE; in isRenderable()
DTexture.h210 GLenum mTarget = GL_NONE;
DTexture.cpp87 mTarget = GL_NONE; in deleteTexture()
/frameworks/base/libs/hwui/tests/unit/
DDeferredLayerUpdaterTests.cpp36 EXPECT_EQ((uint32_t)GL_NONE, glLayer->getRenderTarget()); in RENDERTHREAD_TEST()
DFrameBuilderTests.cpp757 glLayer->setRenderTarget(GL_NONE); // Should be rejected in RENDERTHREAD_OPENGL_PIPELINE_TEST()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java321 public static final int GL_NONE = 0; field in GLES20
/frameworks/native/opengl/tools/glgen/stubs/gles11/
DGLES20Header.java-if321 public static final int GL_NONE = 0;
/frameworks/native/opengl/include/GLES2/
Dgl2.h373 #define GL_NONE 0 macro
/frameworks/rs/driver/
DrsdAllocation.cpp450 drv->glTarget = GL_NONE; in rsdAllocationInitStrided()
/frameworks/native/opengl/include/GLES3/
Dgl3.h373 #define GL_NONE 0 macro
Dgl31.h375 #define GL_NONE 0 macro
Dgl32.h375 #define GL_NONE 0 macro
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt20019 field public static final int GL_NONE = 0; // 0x0
/frameworks/base/api/
Dcurrent.txt28880 field public static final int GL_NONE = 0; // 0x0
Dtest-current.txt29036 field public static final int GL_NONE = 0; // 0x0
Dsystem-current.txt31595 field public static final int GL_NONE = 0; // 0x0