Searched refs:MPH_3DCOMMIT (Results 1 – 8 of 8) sorted by relevance
26 #define MPH_3DCOMMIT 0 macro
130 [MPH_3DCOMMIT] = 8,
24 const SLInterfaceID SL_IID_3DCOMMIT = &SL_IID_array[MPH_3DCOMMIT];
173 {MPH_3DCOMMIT, INTERFACE_EXPLICIT_GAME, offsetof(CEngine, m3DCommit)},
132 MPH_3DCOMMIT, in IID_to_MPH()