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Searched refs:MVUI (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/opengl/libagl/
Dmatrix.cpp76 transform_state_t::MVUI | in ogles_init_matrix()
147 if (dirty & transform_state_t::MVUI) { in ogles_validate_transform_impl()
498 case GL_MODELVIEW: dirty |= MODELVIEW | MVP | MVUI | MVIT; break; in invalidate()
Dcontext.h491 MVUI = 0x10, enumerator
Dlight.cpp544 ogles_validate_transform(c, transform_state_t::MVUI); in lightxv()
Darray.cpp1121 want |= transform_state_t::MVUI; in validate_arrays()