Searched refs:MessageState (Results 1 – 1 of 1) sorted by relevance
34 struct MessageState { struct209 void* Endpoint::AllocateMessageState() { return new MessageState; } in AllocateMessageState()212 delete static_cast<MessageState*>(state); in FreeMessageState()447 auto* state = static_cast<MessageState*>(message->GetState()); in PushChannel()533 auto* state = static_cast<MessageState*>(message->GetState()); in ReceiveMessageForChannel()612 auto* state = static_cast<MessageState*>(message->GetState()); in MessageReply()657 auto* state = static_cast<MessageState*>(message->GetState()); in MessageReplyFd()666 auto* state = static_cast<MessageState*>(message->GetState()); in MessageReplyChannelHandle()675 auto* state = static_cast<MessageState*>(message->GetState()); in MessageReplyChannelHandle()689 auto* state = static_cast<MessageState*>(message->GetState()); in ReadMessageData()[all …]