Searched refs:PREPROC_EFFECT_STATE_ACTIVE (Results 1 – 1 of 1) sorted by relevance
61 PREPROC_EFFECT_STATE_ACTIVE // active/enabled enumerator698 case PREPROC_EFFECT_STATE_ACTIVE: in Effect_SetState()715 case PREPROC_EFFECT_STATE_ACTIVE: in Effect_SetState()730 case PREPROC_EFFECT_STATE_ACTIVE: in Effect_SetState()741 case PREPROC_EFFECT_STATE_ACTIVE: in Effect_SetState()748 case PREPROC_EFFECT_STATE_ACTIVE: in Effect_SetState()1447 if (effect->state != PREPROC_EFFECT_STATE_ACTIVE) { in PreProcessingFx_Command()1549 *(int *)pReplyData = Effect_SetState(effect, PREPROC_EFFECT_STATE_ACTIVE); in PreProcessingFx_Command()