Searched refs:RawState (Results 1 – 2 of 2) sorted by relevance
1398 struct RawState { struct1410 void copyFrom(const RawState& other) { in copyFrom() argument1455 Vector<RawState> mRawStatesPending;1456 RawState mCurrentRawState;1458 RawState mLastRawState;1501 virtual void syncTouch(nsecs_t when, RawState* outState) = 0;1830 bool assignExternalStylusId(const RawState& state, bool timeout);1855 static void assignPointerIds(const RawState* last, RawState* current);1870 virtual void syncTouch(nsecs_t when, RawState* outState);1888 virtual void syncTouch(nsecs_t when, RawState* outState);
4297 const RawState* last = mRawStatesPending.isEmpty() ? in sync()4302 RawState* next = &mRawStatesPending.editTop(); in sync()4352 const RawState& next = mRawStatesPending[count]; in processRawTouches()4538 bool TouchInputMapper::assignExternalStylusId(const RawState& state, bool timeout) { in assignExternalStylusId()6543 void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current) { in assignPointerIds()6800 void SingleTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) { in syncTouch()6872 void MultiTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) { in syncTouch()