Searched refs:STATE_CONSTRUCTED (Results 1 – 6 of 6) sorted by relevance
56 mState(STATE_CONSTRUCTED), in Camera3Stream()152 case STATE_CONSTRUCTED: in startConfiguration()191 if (mState == STATE_CONSTRUCTED) { in startConfiguration()217 case STATE_CONSTRUCTED: in finishConfiguration()272 case STATE_CONSTRUCTED: in cancelConfiguration()285 mState = (mState == STATE_IN_RECONFIG) ? STATE_CONFIGURED : STATE_CONSTRUCTED; in cancelConfiguration()
94 : STATE_CONSTRUCTED; in disconnectLocked()
412 STATE_CONSTRUCTED, enumerator
203 if (mState == STATE_CONSTRUCTED) { in returnBufferPreconditionCheckLocked()
201 : STATE_CONSTRUCTED; in disconnectLocked()
625 : STATE_CONSTRUCTED; in disconnectLocked()684 if (mState != STATE_CONSTRUCTED) { in setBufferManager()