Searched refs:SWEEP_SHADER_BIT (Results 1 – 1 of 1) sorted by relevance
37 …protected final static int SWEEP_SHADER_BIT = 0x1 << 3; // only allow non-simple shaders to use re… field in DisplayModifier263 protected int mask() { return SWEEP_SHADER_BIT; };271 protected int mask() { return SWEEP_SHADER_BIT; };297 protected int mask() { return SWEEP_SHADER_BIT; };353 protected int mask() { return SWEEP_SHADER_BIT | SWEEP_STROKE_CAP_BIT; };