Searched refs:Sprite (Results 1 – 4 of 4) sorted by relevance
91 class Sprite : public RefBase {93 Sprite() { } in Sprite() function94 virtual ~Sprite() { } in ~Sprite()149 sp<Sprite> createSprite();215 class SpriteImpl : public Sprite {
126 sp<Sprite> sprite;131 inline Spot(uint32_t id, const sp<Sprite>& sprite) in Spot()173 sp<Sprite> pointerSprite;185 Vector<sp<Sprite> > recycledSprites;
622 mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER); in updatePointerLocked()685 sp<Sprite> sprite; in createAndAddSpotLocked()742 sprite->setLayer(Sprite::BASE_LAYER_SPOT + id); in updateSprite()
58 sp<Sprite> SpriteController::createSprite() { in createSprite()