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Searched refs:Sprite (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/input/
DSpriteController.h91 class Sprite : public RefBase {
93 Sprite() { } in Sprite() function
94 virtual ~Sprite() { } in ~Sprite()
149 sp<Sprite> createSprite();
215 class SpriteImpl : public Sprite {
DPointerController.h126 sp<Sprite> sprite;
131 inline Spot(uint32_t id, const sp<Sprite>& sprite) in Spot()
173 sp<Sprite> pointerSprite;
185 Vector<sp<Sprite> > recycledSprites;
DPointerController.cpp622 mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER); in updatePointerLocked()
685 sp<Sprite> sprite; in createAndAddSpotLocked()
742 sprite->setLayer(Sprite::BASE_LAYER_SPOT + id); in updateSprite()
DSpriteController.cpp58 sp<Sprite> SpriteController::createSprite() { in createSprite()