/frameworks/base/core/jni/ |
D | android_opengl_GLES10.cpp | 366 int _needed = 0; in get() local 381 _needed = getNeededCount(pname); in get() 385 if (_remaining < _needed) { in get() 423 int _needed = 0; in getarray() local 427 _needed = getNeededCount(pname); in getarray() 431 if (_needed>0 && _remaining < _needed) { in getarray() 1040 int _needed; in android_glFogfv__I_3FI() local 1045 _needed = 4; in android_glFogfv__I_3FI() 1048 _needed = 1; in android_glFogfv__I_3FI() 1051 if (_remaining < _needed) { in android_glFogfv__I_3FI() [all …]
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D | com_google_android_gles_jni_GLImpl.cpp | 849 int _needed; in android_glFogfv__I_3FI() local 863 _needed = 1; in android_glFogfv__I_3FI() 868 _needed = 4; in android_glFogfv__I_3FI() 871 _needed = 1; in android_glFogfv__I_3FI() 874 if (_remaining < _needed) { in android_glFogfv__I_3FI() 918 int _needed; in android_glFogfv__ILjava_nio_FloatBuffer_2() local 932 _needed = 1; in android_glFogfv__ILjava_nio_FloatBuffer_2() 937 _needed = 4; in android_glFogfv__ILjava_nio_FloatBuffer_2() 940 _needed = 1; in android_glFogfv__ILjava_nio_FloatBuffer_2() 943 if (_remaining < _needed) { in android_glFogfv__ILjava_nio_FloatBuffer_2() [all …]
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D | android_opengl_GLES11.cpp | 366 int _needed = 0; in get() local 381 _needed = getNeededCount(pname); in get() 385 if (_remaining < _needed) { in get() 423 int _needed = 0; in getarray() local 427 _needed = getNeededCount(pname); in getarray() 431 if (_needed>0 && _remaining < _needed) { in getarray() 1352 int _needed; in android_glGetLightfv__II_3FI() local 1357 _needed = 3; in android_glGetLightfv__II_3FI() 1371 _needed = 4; in android_glGetLightfv__II_3FI() 1374 _needed = 1; in android_glGetLightfv__II_3FI() [all …]
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D | android_opengl_GLES10Ext.cpp | 366 int _needed = 0; in get() local 381 _needed = getNeededCount(pname); in get() 385 if (_remaining < _needed) { in get() 423 int _needed = 0; in getarray() local 427 _needed = getNeededCount(pname); in getarray() 431 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES31Ext.cpp | 365 int _needed = 0; in get() local 380 _needed = getNeededCount(pname); in get() 384 if (_remaining < _needed) { in get() 422 int _needed = 0; in getarray() local 426 _needed = getNeededCount(pname); in getarray() 430 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES20.cpp | 366 int _needed = 0; in get() local 381 _needed = getNeededCount(pname); in get() 385 if (_remaining < _needed) { in get() 423 int _needed = 0; in getarray() local 427 _needed = getNeededCount(pname); in getarray() 431 if (_needed>0 && _remaining < _needed) { in getarray() 3941 int _needed; in android_glGetVertexAttribfv__II_3FI() local 3946 _needed = 4; in android_glGetVertexAttribfv__II_3FI() 3949 _needed = 1; in android_glGetVertexAttribfv__II_3FI() 3952 if (_remaining < _needed) { in android_glGetVertexAttribfv__II_3FI() [all …]
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D | android_opengl_GLES32.cpp | 364 int _needed = 0; in get() local 379 _needed = getNeededCount(pname); in get() 383 if (_remaining < _needed) { in get() 421 int _needed = 0; in getarray() local 425 _needed = getNeededCount(pname); in getarray() 429 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES31.cpp | 364 int _needed = 0; in get() local 379 _needed = getNeededCount(pname); in get() 383 if (_remaining < _needed) { in get() 421 int _needed = 0; in getarray() local 425 _needed = getNeededCount(pname); in getarray() 429 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES11Ext.cpp | 366 int _needed = 0; in get() local 381 _needed = getNeededCount(pname); in get() 385 if (_remaining < _needed) { in get() 423 int _needed = 0; in getarray() local 427 _needed = getNeededCount(pname); in getarray() 431 if (_needed>0 && _remaining < _needed) { in getarray()
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D | android_opengl_GLES30.cpp | 366 int _needed = 0; in get() local 381 _needed = getNeededCount(pname); in get() 385 if (_remaining < _needed) { in get() 423 int _needed = 0; in getarray() local 427 _needed = getNeededCount(pname); in getarray() 431 if (_needed>0 && _remaining < _needed) { in getarray()
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
D | common.cpp | 340 int _needed = 0; in get() local 355 _needed = getNeededCount(pname); in get() 359 if (_remaining < _needed) { in get() 397 int _needed = 0; in getarray() local 401 _needed = getNeededCount(pname); in getarray() 405 if (_needed>0 && _remaining < _needed) { in getarray()
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