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Searched refs:allocateHardwareBitmap (Results 1 – 19 of 19) sorted by relevance

/frameworks/base/libs/hwui/tests/common/
DBitmapAllocationTestUtils.h39 static sk_sp<Bitmap> allocateHardwareBitmap(int width, int height, in allocateHardwareBitmap() function
46 return Bitmap::allocateHardwareBitmap(skBitmap); in allocateHardwareBitmap()
68 createBitmapAllocationScene<BaseScene, &allocateHardwareBitmap> in registerBitmapAllocationScene()
/frameworks/base/libs/hwui/renderthread/
DRenderThread.cpp486 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { in allocateHardwareBitmap() function in android::uirenderer::renderthread::RenderThread
490 return OpenGLPipeline::allocateHardwareBitmap(*this, skBitmap); in allocateHardwareBitmap()
492 return skiapipeline::SkiaOpenGLPipeline::allocateHardwareBitmap(*this, skBitmap); in allocateHardwareBitmap()
494 return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap); in allocateHardwareBitmap()
DOpenGLPipeline.h64 static sk_sp<Bitmap> allocateHardwareBitmap(RenderThread& thread,
DRenderThread.h111 sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& skBitmap);
DRenderProxy.cpp657 CREATE_BRIDGE2(allocateHardwareBitmap, RenderThread* thread, SkBitmap* bitmap) { in CREATE_BRIDGE2() argument
658 sk_sp<Bitmap> hardwareBitmap = args->thread->allocateHardwareBitmap(*args->bitmap); in CREATE_BRIDGE2()
662 sk_sp<Bitmap> RenderProxy::allocateHardwareBitmap(SkBitmap& bitmap) { in allocateHardwareBitmap() function in android::uirenderer::renderthread::RenderProxy
663 SETUP_TASK(allocateHardwareBitmap); in allocateHardwareBitmap()
DRenderProxy.h136 static sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& bitmap);
DOpenGLPipeline.cpp392 sk_sp<Bitmap> OpenGLPipeline::allocateHardwareBitmap(RenderThread& renderThread, in allocateHardwareBitmap() function in android::uirenderer::renderthread::OpenGLPipeline
/frameworks/base/libs/hwui/tests/unit/
DTextureCacheTests.cpp34 sk_sp<Bitmap> hwBitmap(renderThread.allocateHardwareBitmap(skBitmap)); in RENDERTHREAD_OPENGL_PIPELINE_TEST()
/frameworks/base/libs/hwui/tests/common/scenes/
DHwBitmap565.cpp35 sk_sp<Bitmap> hardwareBitmap = BitmapAllocationTestUtils::allocateHardwareBitmap(200, 200, in createContent()
DReadbackFromHardwareBitmap.cpp40 return Bitmap::allocateHardwareBitmap(skBitmap); in createHardwareBitmap()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaOpenGLPipeline.h53 static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
DSkiaVulkanPipeline.h51 static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
DSkiaVulkanPipeline.cpp164 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread, in allocateHardwareBitmap() function in android::uirenderer::skiapipeline::SkiaVulkanPipeline
DSkiaOpenGLPipeline.cpp258 sk_sp<Bitmap> SkiaOpenGLPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread, in allocateHardwareBitmap() function in android::uirenderer::skiapipeline::SkiaOpenGLPipeline
/frameworks/base/libs/hwui/hwui/
DBitmap.h51 static sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& bitmap);
DBitmap.cpp87 sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(SkBitmap& bitmap) { in allocateHardwareBitmap() function in android::Bitmap
88 return uirenderer::renderthread::RenderProxy::allocateHardwareBitmap(bitmap); in allocateHardwareBitmap()
/frameworks/base/core/jni/android/graphics/
DBitmapRegionDecoder.cpp230 sk_sp<Bitmap> hardwareBitmap = Bitmap::allocateHardwareBitmap(bitmap); in nativeDecodeRegion()
DBitmapFactory.cpp546 sk_sp<Bitmap> hardwareBitmap = Bitmap::allocateHardwareBitmap(outputBitmap); in doDecode()
DBitmap.cpp795 sk_sp<Bitmap> bitmap(Bitmap::allocateHardwareBitmap(src)); in Bitmap_copy()