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Searched refs:animationFrames (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp583 while (mLocked.animationFrameIndex >= iter->second.animationFrames.size()) { in doBitmapAnimationLocked()
584 mLocked.animationFrameIndex -= iter->second.animationFrames.size(); in doBitmapAnimationLocked()
586 mLocked.pointerSprite->setIcon(iter->second.animationFrames[mLocked.animationFrameIndex]); in doBitmapAnimationLocked()
DPointerController.h46 std::vector<SpriteIcon> animationFrames; member
/frameworks/base/services/core/jni/
Dcom_android_server_input_InputManagerService.cpp1208 animationData.animationFrames.reserve(numFrames); in loadAdditionalMouseResources()
1209 animationData.animationFrames.push_back(SpriteIcon( in loadAdditionalMouseResources()
1212 animationData.animationFrames.push_back(SpriteIcon( in loadAdditionalMouseResources()