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Searched refs:assets (Results 1 – 25 of 48) sorted by relevance

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/frameworks/base/libs/androidfw/tests/
DTheme_bench.cpp37 AssetManager2 assets; in BM_ThemeApplyStyleFramework() local
38 assets.SetApkAssets({apk.get()}); in BM_ThemeApplyStyleFramework()
41 auto theme = assets.NewTheme(); in BM_ThemeApplyStyleFramework()
48 AssetManager assets; in BM_ThemeApplyStyleFrameworkOld() local
49 if (!assets.addAssetPath(String8(kFrameworkPath), nullptr /* cookie */, false /* appAsLib */, in BM_ThemeApplyStyleFrameworkOld()
55 const ResTable& res_table = assets.getResources(true); in BM_ThemeApplyStyleFrameworkOld()
67 AssetManager2 assets; in BM_ThemeGetAttribute() local
68 assets.SetApkAssets({apk.get()}); in BM_ThemeGetAttribute()
70 auto theme = assets.NewTheme(); in BM_ThemeGetAttribute()
83 AssetManager assets; in BM_ThemeGetAttributeOld() local
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DAssetManager2_bench.cpp43 AssetManager2 assets; in BM_AssetManagerLoadAssets() local
44 assets.SetApkAssets({apk.get()}); in BM_AssetManagerLoadAssets()
52 AssetManager assets; in BM_AssetManagerLoadAssetsOld() local
53 assets.addAssetPath(path, nullptr /* cookie */, false /* appAsLib */, in BM_AssetManagerLoadAssetsOld()
57 assets.getResources(true); in BM_AssetManagerLoadAssetsOld()
66 AssetManager2 assets; in BM_AssetManagerLoadFrameworkAssets() local
67 assets.SetApkAssets({apk.get()}); in BM_AssetManagerLoadFrameworkAssets()
75 AssetManager assets; in BM_AssetManagerLoadFrameworkAssetsOld() local
76 assets.addAssetPath(path, nullptr /* cookie */, false /* appAsLib */, in BM_AssetManagerLoadFrameworkAssetsOld()
80 assets.getResources(true); in BM_AssetManagerLoadFrameworkAssetsOld()
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DApkAssets_test.cpp63 std::unique_ptr<Asset> assets = loaded_apk->Open("res/layout/main.xml", Asset::ACCESS_BUFFER); in TEST() local
64 ASSERT_NE(nullptr, assets); in TEST()
68 std::unique_ptr<Asset> assets = loaded_apk->Open("res/layout/main.xml", Asset::ACCESS_BUFFER); in TEST() local
69 ASSERT_NE(nullptr, assets); in TEST()
/frameworks/base/core/java/android/content/pm/split/
DDefaultSplitAssetLoader.java46 private static void loadApkIntoAssetManager(AssetManager assets, String apkPath, int flags) in loadApkIntoAssetManager() argument
53 if (assets.addAssetPath(apkPath) == 0) { in loadApkIntoAssetManager()
66 AssetManager assets = new AssetManager(); in getBaseAssetManager() local
68 assets.setConfiguration(0, 0, null, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, in getBaseAssetManager()
70 loadApkIntoAssetManager(assets, mBaseCodePath, mFlags); in getBaseAssetManager()
74 loadApkIntoAssetManager(assets, apkPath, mFlags); in getBaseAssetManager()
78 mCachedAssetManager = assets; in getBaseAssetManager()
79 assets = null; in getBaseAssetManager()
82 if (assets != null) { in getBaseAssetManager()
83 IoUtils.closeQuietly(assets); in getBaseAssetManager()
DSplitAssetDependencyLoader.java67 final AssetManager assets = new AssetManager(); in createAssetManagerWithPaths() local
69 assets.setConfiguration(0, 0, null, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, in createAssetManagerWithPaths()
79 if (assets.addAssetPath(assetPath) == 0) { in createAssetManagerWithPaths()
85 return assets; in createAssetManagerWithPaths()
87 IoUtils.closeQuietly(assets); in createAssetManagerWithPaths()
125 for (AssetManager assets : mCachedAssetManagers) { in close()
126 IoUtils.closeQuietly(assets); in close()
/frameworks/base/tools/aapt/
DResource.cpp220 static status_t parsePackage(Bundle* bundle, const sp<AaptAssets>& assets, in parsePackage() argument
263 assets->setPackage(String8(block.getAttributeStringValue(nameIndex, &len))); in parsePackage()
293 static status_t makeFileResources(Bundle* bundle, const sp<AaptAssets>& assets, in makeFileResources() argument
326 String16(assets->getPackage()), in makeFileResources()
335 assets->addResource(it.getLeafName(), resPath, it.getFile(), type8); in makeFileResources()
344 PreProcessImageWorkUnit(const Bundle* bundle, const sp<AaptAssets>& assets, in PreProcessImageWorkUnit() argument
346 mBundle(bundle), mAssets(assets), mFile(file), mHasErrors(hasErrors) { in PreProcessImageWorkUnit()
364 static status_t preProcessImages(const Bundle* bundle, const sp<AaptAssets>& assets, in preProcessImages() argument
374 bundle, assets, it.getFile(), &hasErrors); in preProcessImages()
594 const sp<AaptAssets>& assets, in applyFileOverlay() argument
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DMain.h50 const sp<AaptAssets>& assets, sp<ApkBuilder>& builder);
53 const sp<AaptAssets>& assets, const String8& pkgName,
56 extern android::status_t writeProguardFile(Bundle* bundle, const sp<AaptAssets>& assets);
57 extern android::status_t writeMainDexProguardFile(Bundle* bundle, const sp<AaptAssets>& assets);
61 extern status_t filterResources(Bundle* bundle, const sp<AaptAssets>& assets);
65 status_t writeDependencyPreReqs(Bundle* bundle, const sp<AaptAssets>& assets,
DCommand.cpp212 AssetManager assets; in doList() local
213 if (!assets.addAssetPath(String8(zipFileName), NULL)) { in doList()
223 const ResTable& res = assets.getResources(false); in doList()
229 Asset* manifestAsset = assets.openNonAsset("AndroidManifest.xml", in doList()
416 Vector<String8> getNfcAidCategories(AssetManager& assets, const String8& xmlPath, bool offHost, in getNfcAidCategories() argument
419 Asset* aidAsset = assets.openNonAsset(xmlPath, Asset::ACCESS_BUFFER); in getNfcAidCategories()
758 AssetManager assets; in doDump() local
764 if (!assets.addAssetPath(assetPath, NULL)) { in doDump()
770 if (!assets.addAssetPath(String8(filename), &assetsCookie)) { in doDump()
793 assets.setConfiguration(config); in doDump()
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DImages.h18 status_t preProcessImage(const Bundle* bundle, const sp<AaptAssets>& assets,
23 status_t postProcessImage(const Bundle* bundle, const sp<AaptAssets>& assets,
/frameworks/base/core/java/android/content/pm/
DFallbackCategoryProvider.java46 final AssetManager assets = new AssetManager(); in loadFallbacks() local
47 assets.addAssetPath("/system/framework/framework-res.apk"); in loadFallbacks()
48 final Resources res = new Resources(assets, null, null); in loadFallbacks()
/frameworks/opt/setupwizard/library/test/robotest/src/com/android/setupwizardlib/robolectric/
DPatchedGradleManifestFactory.java55 final FileFsFile assets; in identify() local
72 assets = FileFsFile.from(buildOutputDir, "assets", flavor, type); in identify()
74 assets = FileFsFile.from(buildOutputDir, "bundles", flavor, type, "assets"); in identify()
96 return new ManifestIdentifier(manifest, res, assets, packageName, null); in identify()
/frameworks/base/core/tests/coretests/src/android/content/res/
DResourcesLocaleTest.java44 final AssetManager assets = new AssetManager(); in createResourcesWithApk() local
45 assertTrue(assets.addAssetPath(extractApkAndGetPath(rawApkId)) != 0); in createResourcesWithApk()
49 return new Resources(assets, dm, new Configuration()); in createResourcesWithApk()
/frameworks/support/percent/
Dbuild.gradle18 main.assets.srcDir 'assets'
/frameworks/support/customtabs/
Dbuild.gradle21 main.assets.srcDir 'assets'
/frameworks/support/emoji/bundled/
Dbuild.gradle14 main.assets.srcDirs new File(fontDir, "font").getAbsolutePath()
26 …description 'Library bundled with assets to enable emoji compatibility in Kitkat and newer devices…
/frameworks/base/data/sounds/
DREADME.txt1 This README describes the audio assets, and how they relate to each other.
4 which installs the appropriate assets into the destination directory.
/frameworks/support/v14/preference/
Dbuild.gradle34 main.assets.srcDir 'assets'
/frameworks/support/v7/appcompat/
Dbuild.gradle27 main.assets.srcDir 'assets'
/frameworks/support/v7/preference/
Dbuild.gradle42 main.assets.srcDir 'assets'
/frameworks/base/tools/aapt2/integration-tests/AppOne/assets/
Dtest.txt1 test.txt came from assets
/frameworks/base/tools/aapt2/integration-tests/AppOne/assets/subdir/subsubdir/
Dtest.txt1 subdir/subsubdir/test.txt comes from assets
/frameworks/base/core/java/android/app/
DResourcesManager.java273 AssetManager assets = new AssetManager(); in createAssetManager() local
279 if (assets.addAssetPath(key.mResDir) == 0) { in createAssetManager()
287 if (assets.addAssetPath(splitResDir) == 0) { in createAssetManager()
296 assets.addOverlayPath(idmapPath); in createAssetManager()
305 if (assets.addAssetPathAsSharedLibrary(libDir) == 0) { in createAssetManager()
312 return assets; in createAssetManager()
338 final AssetManager assets = createAssetManager(key); in createResourcesImpl() local
339 if (assets == null) { in createResourcesImpl()
345 final ResourcesImpl impl = new ResourcesImpl(assets, dm, config, daj); in createResourcesImpl()
/frameworks/base/libs/androidfw/tests/data/basic/
Dbuild25 -A assets \
/frameworks/base/tools/aapt2/integration-tests/AppOne/
DAndroid.mk24 LOCAL_ASSET_DIR := $(LOCAL_PATH)/assets $(LOCAL_PATH)/assets2
/frameworks/av/drm/mediacas/plugins/clearkey/protos/
Dlicense_protos.proto26 // The asset_id must not be set on creation. It is only used for assets of
37 // Must be unset on creation. Required for mutate operations on CLEARKEY_CAS assets.

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