Searched refs:attribCount (Results 1 – 2 of 2) sorted by relevance
380 size_t attribCount = 0; in eglChooseConfig() local391 attrib = attrib_list[attribCount]; in eglChooseConfig()394 attribRendererable = &attrib_list[attribCount]; in eglChooseConfig()397 attribCaveat = &attrib_list[attribCount]; in eglChooseConfig()402 attribCount++; in eglChooseConfig()409 EGLint aaAttribs[attribCount + 4]; in eglChooseConfig()415 memcpy(&aaAttribs[4], attrib_list, attribCount * sizeof(EGLint)); in eglChooseConfig()
123 uint32_t attribCount = 0; in init() local127 nullptr, &attribCount, RS_SHADER_ATTR); in init()