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Searched refs:backBuffer (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp55 SkSurface* backBuffer = mVkManager.getBackbufferSurface(mVkSurface); in getFrame() local
56 if (backBuffer == nullptr) { in getFrame()
61 Frame frame(backBuffer->width(), backBuffer->height(), mVkManager.getAge(mVkSurface)); in getFrame()
74 sk_sp<SkSurface> backBuffer = mVkSurface->getBackBufferSurface(); in draw() local
75 if (backBuffer.get() == nullptr) { in draw()
80 contentDrawBounds, backBuffer); in draw()
86 SkCanvas* profileCanvas = backBuffer->getCanvas(); in draw()
/frameworks/native/libs/gui/
DSurface.cpp1626 sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out)); in lock() local
1627 const Rect bounds(backBuffer->width, backBuffer->height); in lock()
1640 backBuffer->width == frontBuffer->width && in lock()
1641 backBuffer->height == frontBuffer->height && in lock()
1642 backBuffer->format == frontBuffer->format); in lock()
1648 copyBlt(backBuffer, frontBuffer, copyback, &fenceFd); in lock()
1664 int backBufferSlot(getSlotFromBufferLocked(backBuffer.get())); in lock()
1678 status_t res = backBuffer->lockAsync( in lock()
1683 backBuffer->handle); in lock()
1688 mLockedBuffer = backBuffer; in lock()
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