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Searched refs:barrierHandle (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/gui/
DLayerState.cpp42 output.writeStrongBinder(barrierHandle); in write()
73 barrierHandle = input.readStrongBinder(); in read()
DSurfaceComposerClient.cpp463 s->barrierHandle = handle; in deferTransactionUntil()
/frameworks/native/libs/gui/include/private/gui/
DLayerState.h101 sp<IBinder> barrierHandle; member
/frameworks/native/services/surfaceflinger/
DSurfaceInterceptor.cpp357 if (state.barrierHandle != nullptr) { in addSurfaceChangesLocked()
358 otherLayer = static_cast<Layer::Handle*>(state.barrierHandle.get())->owner.promote(); in addSurfaceChangesLocked()
DLayer.h238 void deferTransactionUntil(const sp<IBinder>& barrierHandle, uint64_t frameNumber);
DLayer.cpp2015 void Layer::deferTransactionUntil(const sp<IBinder>& barrierHandle, argument
2017 sp<Handle> handle = static_cast<Handle*>(barrierHandle.get());
DSurfaceFlinger_hwc1.cpp2629 if (s.barrierHandle != nullptr) { in setClientStateLocked()
2630 layer->deferTransactionUntil(s.barrierHandle, s.frameNumber); in setClientStateLocked()
DSurfaceFlinger.cpp3085 if (s.barrierHandle != nullptr) { in setClientStateLocked()
3086 layer->deferTransactionUntil(s.barrierHandle, s.frameNumber); in setClientStateLocked()