Searched refs:checkMmapThread_l (Results 1 – 3 of 3) sorted by relevance
337 thread = audioflinger->checkMmapThread_l(patch->sinks[0].ext.mix.handle); in createAudioPatch()384 thread = audioflinger->checkMmapThread_l(patch->sources[0].ext.mix.handle); in createAudioPatch()619 thread = audioflinger->checkMmapThread_l(patch->sinks[0].ext.mix.handle); in releaseAudioPatch()645 thread = audioflinger->checkMmapThread_l(patch->sources[0].ext.mix.handle); in releaseAudioPatch()
1226 thread = checkMmapThread_l(ioHandle); in setParameters()1273 thread = (ThreadBase *)checkMmapThread_l(ioHandle); in getParameters()2127 mmapThread = (MmapPlaybackThread *)checkMmapThread_l(output); in closeOutput_nonvirtual()2425 mmapThread = (MmapCaptureThread *)checkMmapThread_l(input); in closeInput_nonvirtual()2625 ThreadBase *thread = checkMmapThread_l(ioHandle); in checkThread_l()2661 AudioFlinger::MmapThread *AudioFlinger::checkMmapThread_l(audio_io_handle_t io) const in checkMmapThread_l() function in android::AudioFlinger3042 thread = checkMmapThread_l(io); in createEffect()
614 MmapThread *checkMmapThread_l(audio_io_handle_t io) const;