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Searched refs:checkMmapThread_l (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/services/audioflinger/
DPatchPanel.cpp337 thread = audioflinger->checkMmapThread_l(patch->sinks[0].ext.mix.handle); in createAudioPatch()
384 thread = audioflinger->checkMmapThread_l(patch->sources[0].ext.mix.handle); in createAudioPatch()
619 thread = audioflinger->checkMmapThread_l(patch->sinks[0].ext.mix.handle); in releaseAudioPatch()
645 thread = audioflinger->checkMmapThread_l(patch->sources[0].ext.mix.handle); in releaseAudioPatch()
DAudioFlinger.cpp1226 thread = checkMmapThread_l(ioHandle); in setParameters()
1273 thread = (ThreadBase *)checkMmapThread_l(ioHandle); in getParameters()
2127 mmapThread = (MmapPlaybackThread *)checkMmapThread_l(output); in closeOutput_nonvirtual()
2425 mmapThread = (MmapCaptureThread *)checkMmapThread_l(input); in closeInput_nonvirtual()
2625 ThreadBase *thread = checkMmapThread_l(ioHandle); in checkThread_l()
2661 AudioFlinger::MmapThread *AudioFlinger::checkMmapThread_l(audio_io_handle_t io) const in checkMmapThread_l() function in android::AudioFlinger
3042 thread = checkMmapThread_l(io); in createEffect()
DAudioFlinger.h614 MmapThread *checkMmapThread_l(audio_io_handle_t io) const;