Searched refs:ctrlIdx (Results 1 – 1 of 1) sorted by relevance
1886 int ctrlIdx = -1; in setVolume_l() local1893 ctrlIdx = i - 1; in setVolume_l()1899 if (!force && ctrlIdx == mVolumeCtrlIdx && in setVolume_l()1908 mVolumeCtrlIdx = ctrlIdx; in setVolume_l()1913 if (ctrlIdx >= 0) { in setVolume_l()1914 mEffects[ctrlIdx]->setVolume(&newLeft, &newRight, true); in setVolume_l()1925 if ((int)i == ctrlIdx) { in setVolume_l()1929 if ((int)i > ctrlIdx) { in setVolume_l()