Home
last modified time | relevance | path

Searched refs:dcdy (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Dprimitives.cpp322 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s); in iteratorsScale() local
324 gglMulx(dcdy, m_y0, TRI_FRACTION_BITS), TRI_FRACTION_BITS)); in iteratorsScale()
327 it[2] = dcdy; in iteratorsScale()
339 int32_t dcdy = gglMulAddx(dc02, m_dx01, gglMulx(dc01, m_dx20, s), s); in iterators1616() local
341 gglMulx(dcdy, m_y0, TRI_FRACTION_BITS), TRI_FRACTION_BITS)); in iterators1616()
344 it[2] = dcdy; in iterators1616()
355 int64_t dcdy = gglMulii(dc02, m_dx01) + gglMulii(dc01, m_dx20); in iterators0032() local
356 it[ 0] = (c0<<16) - ((dcdx*m_x0 + dcdy*m_y0)>>4); in iterators0032()
358 it[ 2] = dcdy; in iterators0032()