Searched refs:deferredSpriteUpdate (Results 1 – 2 of 2) sorted by relevance
46 mLocked.deferredSpriteUpdate = false; in SpriteController()75 if (mLocked.transactionNestingCount == 0 && mLocked.deferredSpriteUpdate) { in closeTransaction()76 mLocked.deferredSpriteUpdate = false; in closeTransaction()86 mLocked.deferredSpriteUpdate = true; in invalidateSpriteLocked()
280 bool deferredSpriteUpdate; member