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Searched refs:drew (Results 1 – 9 of 9) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DOpenGLPipeline.cpp68 bool drew = false; in draw() local
84 drew = renderer.didDraw(); in draw()
99 return drew; in draw()
102 bool OpenGLPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, in swapBuffers() argument
111 *requireSwap = drew || mEglManager.damageRequiresSwap(); in swapBuffers()
DIRenderPipeline.h66 virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
DOpenGLPipeline.h43 bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
DCanvasContext.cpp423 bool drew = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry, &mLayerUpdateQueue, in draw() local
429 bool didSwap = mRenderPipeline->swapBuffers(frame, drew, windowDirty, mCurrentFrameInfo, in draw()
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaVulkanPipeline.cpp100 bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, in swapBuffers() argument
103 *requireSwap = drew; in swapBuffers()
DSkiaOpenGLPipeline.h42 bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
DSkiaVulkanPipeline.h40 bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
DSkiaOpenGLPipeline.cpp108 bool SkiaOpenGLPipeline::swapBuffers(const Frame& frame, bool drew, in swapBuffers() argument
117 *requireSwap = drew || mEglManager.damageRequiresSwap(); in swapBuffers()
/frameworks/base/proto/src/
Dmetrics_constants.proto1780 // Logged when we execute an app transition and we drew a starting window. This indicates the