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Searched refs:dropCounter (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DDeferredLayerUpdater.cpp123 int dropCounter = 0; in doUpdateTexImage() local
128 dropCounter++; in doUpdateTexImage()
140 if (dropCounter > 0) { in doUpdateTexImage()
141 RENDERER_LOGD("Dropped %d frames on texture layer update", dropCounter); in doUpdateTexImage()