Searched refs:effectiveBits (Results 1 – 1 of 1) sorted by relevance
511 uint32_t effectiveBits = 0; in applyAbs() local546 effectiveBits = 26; in applyAbs()570 if (effectiveBits) { in applyAbs()571 uint32_t range = 1 << effectiveBits; in applyAbs()586 uint32_t effectiveBits = 0; in applyRel() local594 effectiveBits = 22; in applyRel()601 effectiveBits = 15; in applyRel()608 effectiveBits = 7; in applyRel()615 effectiveBits = 13; in applyRel()622 effectiveBits = 9; in applyRel()[all …]