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Searched refs:enabledLights (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
Dstate.cpp140 c->lighting.enabledLights &= ~(1<<(cap-GL_LIGHT0)); in enable_disable()
141 c->lighting.enabledLights |= (enabled<<(cap-GL_LIGHT0)); in enable_disable()
Dlight.cpp218 uint32_t en = c->lighting.enabledLights; in validate_light_mvi()
247 uint32_t en = c->lighting.enabledLights; in validate_light()
319 uint32_t en = c->lighting.enabledLights; in lightVertexMaterial()
350 uint32_t en = c->lighting.enabledLights; in lightVertex()
Dcontext.h333 uint32_t enabledLights; member